blob: 0be0ffb3497b2ee8648062e2f9270c20a916c600 [file] [log] [blame]
SKIP: FAILED
RWByteAddressBuffer prevent_dce : register(u0);
vector<float16_t, 3> subgroupMax_7c934c() {
vector<float16_t, 3> arg_0 = (float16_t(1.0h)).xxx;
vector<float16_t, 3> res = WaveActiveMax(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupMax_7c934c());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<vector<float16_t, 3> >(0u, subgroupMax_7c934c());
}
FXC validation failure:
C:\src\dawn\Shader@0x000001E1F9D0F780(3,8-16): error X3000: syntax error: unexpected token 'float16_t'