commit | 4622ac3f1e21dc089f61dcea20edc6218a0da3a5 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Tue Feb 11 05:25:22 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 11 05:25:22 2025 -0800 |
tree | 262c77bb0c387a41f46ecec076c7b8e4489e9592 | |
parent | d8b77ccb554043db3f96dbf32b66b3fd07d63138 [diff] |
D3D11: return error if D3D feature level < 11.0 We don't support feature level < 11.0 since it doesn't have enough capabilities to run even Compat Mode. Bug: 392987592 Change-Id: I0130bc470427209c2d0e4a534854e4e2a5a63c30 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/225814 Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.