commit | 489966ec1884d357d28bfdcb0c6200e8d35c3de9 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jun 25 18:04:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 25 18:04:41 2024 +0000 |
tree | 61b3a4e1fe5a333a48e06f6c8aab461cd963c3f5 | |
parent | fd9d98a5f0d36d0afd91f63058636097b02b4a08 [diff] |
[tint][fuzz] Skip PromoteSideEffectsToDecl with shadowing The transform introduces type names, so will fail if these are shadowed. Bug: 348796221 Change-Id: Iad5bae693884d3a1f6afe32678adb52d25e4d3f6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195715 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.