dawn/node: Allow GPUTexture where GPUTextureView is used Roll third_party/gpuweb/ 813b4f445..a2637f7b8 (1 commit) https://chromium.googlesource.com/external/github.com/gpuweb/gpuweb/+log/813b4f445653..a2637f7b880c $ git log 813b4f445..a2637f7b8 --date=short --no-merges --format='%ad %ae %s' 2025-07-03 dneto Deploying to gh-pages from @ gpuweb/gpuweb@e93276a5b3b3fbfcd77e392779c03baa2adda061 🚀 Created with: roll-dep third_party/gpuweb Bug: 425906323 Change-Id: I244f9db2815979f31d743a6fd47a11a0e138532c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/250714 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.