| uint tint_mod(uint lhs, uint rhs) { | |
| return (lhs % ((rhs == 0u) ? 1u : rhs)); | |
| } | |
| struct tint_symbol_1 { | |
| uint3 v : SV_DispatchThreadID; | |
| }; | |
| void f_inner(uint3 v) { | |
| const uint l = (v.x << (tint_mod(v.y, 1u) & 31u)); | |
| } | |
| [numthreads(1, 1, 1)] | |
| void f(tint_symbol_1 tint_symbol) { | |
| f_inner(tint_symbol.v); | |
| return; | |
| } |