| // Copyright 2019 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/DawnTest.h" | |
| #include <gmock/gmock.h> | |
| #include "utils/ComboRenderPipelineDescriptor.h" | |
| #include "utils/WGPUHelpers.h" | |
| #include <cstring> | |
| using namespace testing; | |
| class MockDeviceLostCallback { | |
| public: | |
| MOCK_METHOD(void, Call, (const char* message, void* userdata)); | |
| }; | |
| static std::unique_ptr<MockDeviceLostCallback> mockDeviceLostCallback; | |
| static void ToMockDeviceLostCallback(const char* message, void* userdata) { | |
| mockDeviceLostCallback->Call(message, userdata); | |
| DawnTestBase* self = static_cast<DawnTestBase*>(userdata); | |
| self->StartExpectDeviceError(); | |
| } | |
| class MockFenceOnCompletionCallback { | |
| public: | |
| MOCK_METHOD(void, Call, (WGPUFenceCompletionStatus status, void* userdata)); | |
| }; | |
| static std::unique_ptr<MockFenceOnCompletionCallback> mockFenceOnCompletionCallback; | |
| static void ToMockFenceOnCompletionCallbackFails(WGPUFenceCompletionStatus status, void* userdata) { | |
| EXPECT_EQ(WGPUFenceCompletionStatus_DeviceLost, status); | |
| mockFenceOnCompletionCallback->Call(status, userdata); | |
| mockFenceOnCompletionCallback = nullptr; | |
| } | |
| static void ToMockFenceOnCompletionCallbackSucceeds(WGPUFenceCompletionStatus status, | |
| void* userdata) { | |
| EXPECT_EQ(WGPUFenceCompletionStatus_Success, status); | |
| mockFenceOnCompletionCallback->Call(status, userdata); | |
| mockFenceOnCompletionCallback = nullptr; | |
| } | |
| static const int fakeUserData = 0; | |
| class DeviceLostTest : public DawnTest { | |
| protected: | |
| void SetUp() override { | |
| DawnTest::SetUp(); | |
| DAWN_SKIP_TEST_IF(UsesWire()); | |
| mockDeviceLostCallback = std::make_unique<MockDeviceLostCallback>(); | |
| mockFenceOnCompletionCallback = std::make_unique<MockFenceOnCompletionCallback>(); | |
| } | |
| void TearDown() override { | |
| mockDeviceLostCallback = nullptr; | |
| DawnTest::TearDown(); | |
| } | |
| void SetCallbackAndLoseForTesting() { | |
| device.SetDeviceLostCallback(ToMockDeviceLostCallback, this); | |
| EXPECT_CALL(*mockDeviceLostCallback, Call(_, this)).Times(1); | |
| device.LoseForTesting(); | |
| } | |
| template <typename T> | |
| static void MapFailCallback(WGPUBufferMapAsyncStatus status, | |
| T* data, | |
| uint64_t datalength, | |
| void* userdata) { | |
| EXPECT_EQ(WGPUBufferMapAsyncStatus_DeviceLost, status); | |
| EXPECT_EQ(nullptr, data); | |
| EXPECT_EQ(0u, datalength); | |
| EXPECT_EQ(&fakeUserData, userdata); | |
| } | |
| }; | |
| // Test that DeviceLostCallback is invoked when LostForTestimg is called | |
| TEST_P(DeviceLostTest, DeviceLostCallbackIsCalled) { | |
| SetCallbackAndLoseForTesting(); | |
| } | |
| // Test that submit fails when device is lost | |
| TEST_P(DeviceLostTest, SubmitFails) { | |
| wgpu::CommandBuffer commands; | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| commands = encoder.Finish(); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(queue.Submit(0, &commands)); | |
| } | |
| // Test that CreateBindGroupLayout fails when device is lost | |
| TEST_P(DeviceLostTest, CreateBindGroupLayoutFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::BindGroupLayoutEntry entry = {0, wgpu::ShaderStage::None, | |
| wgpu::BindingType::UniformBuffer}; | |
| wgpu::BindGroupLayoutDescriptor descriptor; | |
| descriptor.entryCount = 1; | |
| descriptor.entries = &entry; | |
| ASSERT_DEVICE_ERROR(device.CreateBindGroupLayout(&descriptor)); | |
| } | |
| // Test that GetBindGroupLayout fails when device is lost | |
| TEST_P(DeviceLostTest, GetBindGroupLayoutFails) { | |
| wgpu::ShaderModule csModule = | |
| utils::CreateShaderModule(device, utils::SingleShaderStage::Compute, R"( | |
| #version 450 | |
| layout(set = 0, binding = 0) uniform UniformBuffer { | |
| vec4 pos; | |
| }; | |
| void main() { | |
| })"); | |
| wgpu::ComputePipelineDescriptor descriptor; | |
| descriptor.layout = nullptr; | |
| descriptor.computeStage.module = csModule; | |
| descriptor.computeStage.entryPoint = "main"; | |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&descriptor); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(pipeline.GetBindGroupLayout(0).Get()); | |
| } | |
| // Test that CreateBindGroup fails when device is lost | |
| TEST_P(DeviceLostTest, CreateBindGroupFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::BindGroupEntry entry; | |
| entry.binding = 0; | |
| entry.sampler = nullptr; | |
| entry.textureView = nullptr; | |
| entry.buffer = nullptr; | |
| entry.offset = 0; | |
| entry.size = 0; | |
| wgpu::BindGroupDescriptor descriptor; | |
| descriptor.layout = nullptr; | |
| descriptor.entryCount = 1; | |
| descriptor.entries = &entry; | |
| ASSERT_DEVICE_ERROR(device.CreateBindGroup(&descriptor)); | |
| } | |
| // Test that CreatePipelineLayout fails when device is lost | |
| TEST_P(DeviceLostTest, CreatePipelineLayoutFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::PipelineLayoutDescriptor descriptor; | |
| descriptor.bindGroupLayoutCount = 0; | |
| descriptor.bindGroupLayouts = nullptr; | |
| ASSERT_DEVICE_ERROR(device.CreatePipelineLayout(&descriptor)); | |
| } | |
| // Tests that CreateRenderBundleEncoder fails when device is lost | |
| TEST_P(DeviceLostTest, CreateRenderBundleEncoderFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::RenderBundleEncoderDescriptor descriptor; | |
| descriptor.colorFormatsCount = 0; | |
| descriptor.colorFormats = nullptr; | |
| ASSERT_DEVICE_ERROR(device.CreateRenderBundleEncoder(&descriptor)); | |
| } | |
| // Tests that CreateComputePipeline fails when device is lost | |
| TEST_P(DeviceLostTest, CreateComputePipelineFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::ComputePipelineDescriptor descriptor = {}; | |
| descriptor.layout = nullptr; | |
| descriptor.computeStage.module = nullptr; | |
| ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&descriptor)); | |
| } | |
| // Tests that CreateRenderPipeline fails when device is lost | |
| TEST_P(DeviceLostTest, CreateRenderPipelineFails) { | |
| SetCallbackAndLoseForTesting(); | |
| utils::ComboRenderPipelineDescriptor descriptor(device); | |
| ASSERT_DEVICE_ERROR(device.CreateRenderPipeline(&descriptor)); | |
| } | |
| // Tests that CreateSampler fails when device is lost | |
| TEST_P(DeviceLostTest, CreateSamplerFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::SamplerDescriptor descriptor = utils::GetDefaultSamplerDescriptor(); | |
| ASSERT_DEVICE_ERROR(device.CreateSampler(&descriptor)); | |
| } | |
| // Tests that CreateShaderModule fails when device is lost | |
| TEST_P(DeviceLostTest, CreateShaderModuleFails) { | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"( | |
| #version 450 | |
| layout(location = 0) in vec4 color; | |
| layout(location = 0) out vec4 fragColor; | |
| void main() { | |
| fragColor = color; | |
| })")); | |
| } | |
| // Tests that CreateSwapChain fails when device is lost | |
| TEST_P(DeviceLostTest, CreateSwapChainFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::SwapChainDescriptor descriptor = {}; | |
| ASSERT_DEVICE_ERROR(device.CreateSwapChain(nullptr, &descriptor)); | |
| } | |
| // Tests that CreateTexture fails when device is lost | |
| TEST_P(DeviceLostTest, CreateTextureFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::TextureDescriptor descriptor; | |
| descriptor.size.width = 4; | |
| descriptor.size.height = 4; | |
| descriptor.size.depth = 1; | |
| descriptor.mipLevelCount = 1; | |
| descriptor.dimension = wgpu::TextureDimension::e2D; | |
| descriptor.usage = wgpu::TextureUsage::OutputAttachment; | |
| ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); | |
| } | |
| TEST_P(DeviceLostTest, TickFails) { | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(device.Tick()); | |
| } | |
| // Test that CreateBuffer fails when device is lost | |
| TEST_P(DeviceLostTest, CreateBufferFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::CopySrc; | |
| ASSERT_DEVICE_ERROR(device.CreateBuffer(&bufferDescriptor)); | |
| } | |
| // Test that buffer.MapWriteAsync fails after device is lost | |
| TEST_P(DeviceLostTest, BufferMapWriteAsyncFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapWrite; | |
| wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(buffer.MapWriteAsync(MapFailCallback, const_cast<int*>(&fakeUserData))); | |
| } | |
| // Test that buffer.MapWriteAsync calls back with device loss status | |
| TEST_P(DeviceLostTest, BufferMapWriteAsyncBeforeLossFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapWrite; | |
| wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor); | |
| buffer.MapWriteAsync(MapFailCallback, const_cast<int*>(&fakeUserData)); | |
| SetCallbackAndLoseForTesting(); | |
| } | |
| // Test that buffer.Unmap fails after device is lost | |
| TEST_P(DeviceLostTest, BufferUnmapFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapWrite; | |
| wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor); | |
| wgpu::CreateBufferMappedResult result = device.CreateBufferMapped(&bufferDescriptor); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(result.buffer.Unmap()); | |
| } | |
| // Test that CreateBufferMapped fails after device is lost | |
| TEST_P(DeviceLostTest, CreateBufferMappedFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapWrite; | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(device.CreateBufferMapped(&bufferDescriptor)); | |
| } | |
| // Test that mappedAtCreation fails after device is lost | |
| TEST_P(DeviceLostTest, CreateBufferMappedAtCreationFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapWrite; | |
| bufferDescriptor.mappedAtCreation = true; | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(device.CreateBuffer(&bufferDescriptor)); | |
| } | |
| // Test that BufferMapReadAsync fails after device is lost | |
| TEST_P(DeviceLostTest, BufferMapReadAsyncFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst; | |
| wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(buffer.MapReadAsync(MapFailCallback, const_cast<int*>(&fakeUserData))); | |
| } | |
| // Test that BufferMapReadAsync calls back with device lost status when device lost after map read | |
| TEST_P(DeviceLostTest, BufferMapReadAsyncBeforeLossFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst; | |
| wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor); | |
| buffer.MapReadAsync(MapFailCallback, const_cast<int*>(&fakeUserData)); | |
| SetCallbackAndLoseForTesting(); | |
| } | |
| // Test that WriteBuffer fails after device is lost | |
| TEST_P(DeviceLostTest, WriteBufferFails) { | |
| wgpu::BufferDescriptor bufferDescriptor; | |
| bufferDescriptor.size = sizeof(float); | |
| bufferDescriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst; | |
| wgpu::Buffer buffer = device.CreateBuffer(&bufferDescriptor); | |
| SetCallbackAndLoseForTesting(); | |
| float data = 12.0f; | |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 0, &data, sizeof(data))); | |
| } | |
| // Test it's possible to GetMappedRange on a buffer created mapped after device loss | |
| TEST_P(DeviceLostTest, GetMappedRange_CreateBufferMappedAfterLoss) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::BufferDescriptor desc; | |
| desc.size = 4; | |
| desc.usage = wgpu::BufferUsage::CopySrc; | |
| ASSERT_DEVICE_ERROR(wgpu::CreateBufferMappedResult result = device.CreateBufferMapped(&desc)); | |
| ASSERT_NE(result.buffer.GetMappedRange(), nullptr); | |
| ASSERT_EQ(result.buffer.GetMappedRange(), result.data); | |
| } | |
| // Test that device loss doesn't change the result of GetMappedRange, createBufferMapped version. | |
| TEST_P(DeviceLostTest, GetMappedRange_CreateBufferMappedBeforeLoss) { | |
| wgpu::BufferDescriptor desc; | |
| desc.size = 4; | |
| desc.usage = wgpu::BufferUsage::CopySrc; | |
| wgpu::CreateBufferMappedResult result = device.CreateBufferMapped(&desc); | |
| void* rangeBeforeLoss = result.buffer.GetMappedRange(); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_NE(result.buffer.GetMappedRange(), nullptr); | |
| ASSERT_EQ(result.buffer.GetMappedRange(), rangeBeforeLoss); | |
| ASSERT_EQ(result.buffer.GetMappedRange(), result.data); | |
| } | |
| // Test it's possible to GetMappedRange on a buffer created mapped after device loss | |
| TEST_P(DeviceLostTest, GetMappedRange_CreateBufferMappedAtCreationAfterLoss) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::BufferDescriptor desc; | |
| desc.size = 4; | |
| desc.usage = wgpu::BufferUsage::CopySrc; | |
| desc.mappedAtCreation = true; | |
| ASSERT_DEVICE_ERROR(wgpu::Buffer buffer = device.CreateBuffer(&desc)); | |
| ASSERT_NE(buffer.GetMappedRange(), nullptr); | |
| } | |
| // Test that device loss doesn't change the result of GetMappedRange, mappedAtCreation version. | |
| TEST_P(DeviceLostTest, GetMappedRange_CreateBufferMappedAtCreationBeforeLoss) { | |
| wgpu::BufferDescriptor desc; | |
| desc.size = 4; | |
| desc.usage = wgpu::BufferUsage::CopySrc; | |
| desc.mappedAtCreation = true; | |
| wgpu::Buffer buffer = device.CreateBuffer(&desc); | |
| void* rangeBeforeLoss = buffer.GetMappedRange(); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_NE(buffer.GetMappedRange(), nullptr); | |
| ASSERT_EQ(buffer.GetMappedRange(), rangeBeforeLoss); | |
| } | |
| // Test that device loss doesn't change the result of GetMappedRange, mapReadAsync version. | |
| TEST_P(DeviceLostTest, GetMappedRange_MapReadAsync) { | |
| wgpu::BufferDescriptor desc; | |
| desc.size = 4; | |
| desc.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst; | |
| wgpu::Buffer buffer = device.CreateBuffer(&desc); | |
| buffer.MapReadAsync(nullptr, nullptr); | |
| queue.Submit(0, nullptr); | |
| const void* rangeBeforeLoss = buffer.GetConstMappedRange(); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_NE(buffer.GetConstMappedRange(), nullptr); | |
| ASSERT_EQ(buffer.GetConstMappedRange(), rangeBeforeLoss); | |
| } | |
| // Test that device loss doesn't change the result of GetMappedRange, mapReadAsync version. | |
| TEST_P(DeviceLostTest, GetMappedRange_MapWriteAsync) { | |
| wgpu::BufferDescriptor desc; | |
| desc.size = 4; | |
| desc.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc; | |
| wgpu::Buffer buffer = device.CreateBuffer(&desc); | |
| buffer.MapWriteAsync(nullptr, nullptr); | |
| queue.Submit(0, nullptr); | |
| const void* rangeBeforeLoss = buffer.GetConstMappedRange(); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_NE(buffer.GetConstMappedRange(), nullptr); | |
| ASSERT_EQ(buffer.GetConstMappedRange(), rangeBeforeLoss); | |
| } | |
| // mapreadasync + resolve + loss getmappedrange != nullptr. | |
| // mapwriteasync + resolve + loss getmappedrange != nullptr. | |
| // Test that Command Encoder Finish fails when device lost | |
| TEST_P(DeviceLostTest, CommandEncoderFinishFails) { | |
| wgpu::CommandBuffer commands; | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(encoder.Finish()); | |
| } | |
| // Test that CreateFenceFails when device is lost | |
| TEST_P(DeviceLostTest, CreateFenceFails) { | |
| SetCallbackAndLoseForTesting(); | |
| wgpu::FenceDescriptor descriptor; | |
| descriptor.initialValue = 0; | |
| ASSERT_DEVICE_ERROR(queue.CreateFence(&descriptor)); | |
| } | |
| // Test that queue signal fails when device is lost | |
| TEST_P(DeviceLostTest, QueueSignalFenceFails) { | |
| wgpu::FenceDescriptor descriptor; | |
| descriptor.initialValue = 0; | |
| wgpu::Fence fence = queue.CreateFence(&descriptor); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(queue.Signal(fence, 3)); | |
| // callback should have device lost status | |
| EXPECT_CALL(*mockFenceOnCompletionCallback, Call(WGPUFenceCompletionStatus_DeviceLost, nullptr)) | |
| .Times(1); | |
| ASSERT_DEVICE_ERROR(fence.OnCompletion(2u, ToMockFenceOnCompletionCallbackFails, nullptr)); | |
| // completed value should not have changed from initial value | |
| EXPECT_EQ(fence.GetCompletedValue(), descriptor.initialValue); | |
| } | |
| // Test that Fence On Completion fails after device is lost | |
| TEST_P(DeviceLostTest, FenceOnCompletionFails) { | |
| wgpu::FenceDescriptor descriptor; | |
| descriptor.initialValue = 0; | |
| wgpu::Fence fence = queue.CreateFence(&descriptor); | |
| queue.Signal(fence, 2); | |
| SetCallbackAndLoseForTesting(); | |
| // callback should have device lost status | |
| EXPECT_CALL(*mockFenceOnCompletionCallback, Call(WGPUFenceCompletionStatus_DeviceLost, nullptr)) | |
| .Times(1); | |
| ASSERT_DEVICE_ERROR(fence.OnCompletion(2u, ToMockFenceOnCompletionCallbackFails, nullptr)); | |
| ASSERT_DEVICE_ERROR(device.Tick()); | |
| // completed value should not have changed from initial value | |
| EXPECT_EQ(fence.GetCompletedValue(), 0u); | |
| } | |
| // Test that Fence::OnCompletion callbacks with device lost status when device is lost after calling | |
| // OnCompletion | |
| TEST_P(DeviceLostTest, FenceOnCompletionBeforeLossFails) { | |
| wgpu::FenceDescriptor descriptor; | |
| descriptor.initialValue = 0; | |
| wgpu::Fence fence = queue.CreateFence(&descriptor); | |
| queue.Signal(fence, 2); | |
| // callback should have device lost status | |
| EXPECT_CALL(*mockFenceOnCompletionCallback, Call(WGPUFenceCompletionStatus_DeviceLost, nullptr)) | |
| .Times(1); | |
| fence.OnCompletion(2u, ToMockFenceOnCompletionCallbackFails, nullptr); | |
| SetCallbackAndLoseForTesting(); | |
| ASSERT_DEVICE_ERROR(device.Tick()); | |
| EXPECT_EQ(fence.GetCompletedValue(), 0u); | |
| } | |
| // Regression test for the Null backend not properly setting the completedSerial when | |
| // WaitForIdleForDestruction is called, causing the fence signaling to not be retired and an | |
| // ASSERT to fire. | |
| TEST_P(DeviceLostTest, AfterSubmitAndSerial) { | |
| queue.Submit(0, nullptr); | |
| wgpu::FenceDescriptor descriptor; | |
| descriptor.initialValue = 0; | |
| wgpu::Fence fence = queue.CreateFence(&descriptor); | |
| queue.Signal(fence, 1); | |
| SetCallbackAndLoseForTesting(); | |
| } | |
| // Test that when you Signal, then Tick, then device lost, the fence completed value would be 2 | |
| TEST_P(DeviceLostTest, FenceSignalTickOnCompletion) { | |
| wgpu::FenceDescriptor descriptor; | |
| descriptor.initialValue = 0; | |
| wgpu::Fence fence = queue.CreateFence(&descriptor); | |
| queue.Signal(fence, 2); | |
| device.Tick(); | |
| // callback should have device lost status | |
| EXPECT_CALL(*mockFenceOnCompletionCallback, Call(WGPUFenceCompletionStatus_Success, nullptr)) | |
| .Times(1); | |
| fence.OnCompletion(2u, ToMockFenceOnCompletionCallbackSucceeds, nullptr); | |
| SetCallbackAndLoseForTesting(); | |
| EXPECT_EQ(fence.GetCompletedValue(), 2u); | |
| } | |
| // Test that LostForTesting can only be called on one time | |
| TEST_P(DeviceLostTest, LoseForTestingOnce) { | |
| // First LoseForTesting call should occur normally | |
| SetCallbackAndLoseForTesting(); | |
| // Second LoseForTesting call should result in no callbacks. The LoseForTesting will return | |
| // without doing anything when it sees that device has already been lost. | |
| device.SetDeviceLostCallback(ToMockDeviceLostCallback, this); | |
| EXPECT_CALL(*mockDeviceLostCallback, Call(_, this)).Times(0); | |
| device.LoseForTesting(); | |
| } | |
| DAWN_INSTANTIATE_TEST(DeviceLostTest, | |
| D3D12Backend(), | |
| MetalBackend(), | |
| NullBackend(), | |
| VulkanBackend()); |