#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
device float4* prevent_dce; | |
}; | |
void fwidth_d2ab9a(tint_module_vars_struct tint_module_vars) { | |
float4 res = fwidth(float4(1.0f)); | |
(*tint_module_vars.prevent_dce) = res; | |
} | |
fragment void fragment_main(device float4* prevent_dce [[buffer(0)]]) { | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; | |
fwidth_d2ab9a(tint_module_vars); | |
} |