blob: c2d3f8d2c380746562bb4608c26dffd869cdef31 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void reflect_bba2d0() {
float2 res = float2(-3.0f);
}
float4 vertex_main_inner() {
reflect_bba2d0();
return float4(0.0f);
}
fragment void fragment_main() {
reflect_bba2d0();
}
kernel void compute_main() {
reflect_bba2d0();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}