blob: 7563887d15dcd4ec16480b31b35cb389b7fe1f5a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void abs_aedb6d() {
float res = 1.0f;
}
float4 vertex_main_inner() {
abs_aedb6d();
return float4(0.0f);
}
fragment void fragment_main() {
abs_aedb6d();
}
kernel void compute_main() {
abs_aedb6d();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}