| RWByteAddressBuffer prevent_dce : register(u0, space2); |
| void faceForward_fb0f2e() { |
| vector<float16_t, 2> arg_0 = (float16_t(1.0h)).xx; |
| vector<float16_t, 2> arg_1 = (float16_t(1.0h)).xx; |
| vector<float16_t, 2> arg_2 = (float16_t(1.0h)).xx; |
| vector<float16_t, 2> res = faceforward(arg_0, arg_1, arg_2); |
| prevent_dce.Store<vector<float16_t, 2> >(0u, res); |
| float4 value : SV_Position; |
| float4 vertex_main_inner() { |
| tint_symbol vertex_main() { |
| float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |