| #include <metal_stdlib> |
| using namespace metal; |
| struct tint_module_vars_struct { |
| device uint4* prevent_dce; |
| }; |
| struct vertex_main_outputs { |
| float4 tint_symbol [[position]]; |
| }; |
| |
| void insertBits_51ede1(tint_module_vars_struct tint_module_vars) { |
| uint4 arg_0 = uint4(1u); |
| uint4 arg_1 = uint4(1u); |
| uint arg_2 = 1u; |
| uint arg_3 = 1u; |
| uint4 const v = arg_0; |
| uint4 const v_1 = arg_1; |
| uint const v_2 = arg_3; |
| uint const v_3 = min(arg_2, 32u); |
| uint4 res = insert_bits(v, v_1, v_3, min(v_2, (32u - v_3))); |
| (*tint_module_vars.prevent_dce) = res; |
| } |
| float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) { |
| insertBits_51ede1(tint_module_vars); |
| return float4(0.0f); |
| } |
| fragment void fragment_main(device uint4* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| insertBits_51ede1(tint_module_vars); |
| } |
| kernel void compute_main(device uint4* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| insertBits_51ede1(tint_module_vars); |
| } |
| vertex vertex_main_outputs vertex_main(device uint4* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| return vertex_main_outputs{.tint_symbol=vertex_main_inner(tint_module_vars)}; |
| } |