blob: d84f2ed0bf120fbb0225f61f71c20c0bfd047c68 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float4* prevent_dce;
};
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void mix_c37ede(tint_module_vars_struct tint_module_vars) {
float4 arg_0 = float4(1.0f);
float4 arg_1 = float4(1.0f);
float4 arg_2 = float4(1.0f);
float4 res = mix(arg_0, arg_1, arg_2);
(*tint_module_vars.prevent_dce) = res;
}
float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) {
mix_c37ede(tint_module_vars);
return float4(0.0f);
}
fragment void fragment_main(device float4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
mix_c37ede(tint_module_vars);
}
kernel void compute_main(device float4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
mix_c37ede(tint_module_vars);
}
vertex vertex_main_outputs vertex_main(device float4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
return vertex_main_outputs{.tint_symbol=vertex_main_inner(tint_module_vars)};
}