blob: 4b54aa04a20816e2521259611f61890cf9004961 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void select_1f4d93() {
bool2 arg_2 = bool2(true);
float2 res = select(float2(1.0f), float2(1.0f), arg_2);
}
float4 vertex_main_inner() {
select_1f4d93();
return float4(0.0f);
}
fragment void fragment_main() {
select_1f4d93();
}
kernel void compute_main() {
select_1f4d93();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}