blob: 678f9b6f7c6e0241521a0593481b6f57fdc575cd [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float4x4* prevent_dce;
};
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void transpose_c1b600(tint_module_vars_struct tint_module_vars) {
float4x4 arg_0 = float4x4(float4(1.0f), float4(1.0f), float4(1.0f), float4(1.0f));
float4x4 res = transpose(arg_0);
(*tint_module_vars.prevent_dce) = res;
}
float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) {
transpose_c1b600(tint_module_vars);
return float4(0.0f);
}
fragment void fragment_main(device float4x4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
transpose_c1b600(tint_module_vars);
}
kernel void compute_main(device float4x4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
transpose_c1b600(tint_module_vars);
}
vertex vertex_main_outputs vertex_main(device float4x4* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
return vertex_main_outputs{.tint_symbol=vertex_main_inner(tint_module_vars)};
}