commit | 55af59b47fcc3ef7a115a53ddaf19e26763f50b4 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Wed Jan 20 17:27:27 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jan 20 17:27:27 2021 +0000 |
tree | 3937b5829fb1e8f4b7f73e4db5b56bbe30609f1c | |
parent | 064f33e4416ed498c91137f518fedb56c325b99b [diff] |
Implement a glCopyImageSubData() workaround for OpenGL ES 3.1 This implementation uses glBlitFramebuffer(). Bug: dawn:638 Change-Id: I4ff62967c815a7e4b04348930539b27bddf44580 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38145 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.