Reland "Add render pipeline cache key generation for Vulkan."
- Fixes stack-buffer-overflow issue caused due to memcpy due to typing in recording fundamental array types.
This is a reland of commit ca11c038241656fcd962439d0e506ae0dd9a4b99
Original change's description:
> Add render pipeline cache key generation for Vulkan.
>
> Bug: dawn:549
> Change-Id: I0c0607984193ddcc2add05594517638e5370484d
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85863
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Loko Kung <lokokung@google.com>
Bug: dawn:549, dawn:1368
Change-Id: I6a62fa6e64873f2c487e9926190515cb5cc27bcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86743
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
diff --git a/src/dawn/native/CacheKey.h b/src/dawn/native/CacheKey.h
index 4772104..2d58d76 100644
--- a/src/dawn/native/CacheKey.h
+++ b/src/dawn/native/CacheKey.h
@@ -15,6 +15,9 @@
#ifndef SRC_DAWN_NATIVE_CACHEKEY_H_
#define SRC_DAWN_NATIVE_CACHEKEY_H_
+#include "dawn/common/TypedInteger.h"
+#include "dawn/common/ityp_array.h"
+
#include <bitset>
#include <iostream>
#include <limits>
@@ -66,6 +69,14 @@
}
return *this;
}
+ template <typename Index, typename Value, size_t Size>
+ CacheKey& RecordIterable(const ityp::array<Index, Value, Size>& iterable) {
+ Record(static_cast<Index>(iterable.size()));
+ for (auto it = iterable.begin(); it != iterable.end(); ++it) {
+ Record(*it);
+ }
+ return *this;
+ }
template <typename Ptr>
CacheKey& RecordIterable(const Ptr* ptr, size_t n) {
Record(n);
@@ -131,6 +142,15 @@
}
};
+ // Specialized overload for TypedInteger.
+ template <typename Tag, typename Integer>
+ class CacheKeySerializer<::detail::TypedIntegerImpl<Tag, Integer>> {
+ public:
+ static void Serialize(CacheKey* key, const ::detail::TypedIntegerImpl<Tag, Integer> t) {
+ CacheKeySerializer<Integer>::Serialize(key, static_cast<Integer>(t));
+ }
+ };
+
// Specialized overload for pointers. Since we are serializing for a cache key, we always
// serialize via value, not by pointer. To handle nullptr scenarios, we always serialize whether
// the pointer was nullptr followed by the contents if applicable.
@@ -145,14 +165,28 @@
}
};
- // Specialized overload for string literals.
- template <size_t N>
- class CacheKeySerializer<char[N]> {
+ // Specialized overload for fixed arrays of primitives.
+ template <typename T, size_t N>
+ class CacheKeySerializer<T[N], std::enable_if_t<std::is_fundamental_v<T>>> {
public:
- static void Serialize(CacheKey* key, const char (&t)[N]) {
+ static void Serialize(CacheKey* key, const T (&t)[N]) {
static_assert(N > 0);
key->Record(static_cast<size_t>(N));
- key->insert(key->end(), t, t + N);
+ const char* it = reinterpret_cast<const char*>(t);
+ key->insert(key->end(), it, it + sizeof(t));
+ }
+ };
+
+ // Specialized overload for fixed arrays of non-primitives.
+ template <typename T, size_t N>
+ class CacheKeySerializer<T[N], std::enable_if_t<!std::is_fundamental_v<T>>> {
+ public:
+ static void Serialize(CacheKey* key, const T (&t)[N]) {
+ static_assert(N > 0);
+ key->Record(static_cast<size_t>(N));
+ for (size_t i = 0; i < N; i++) {
+ key->Record(t[i]);
+ }
}
};
diff --git a/src/dawn/native/vulkan/CacheKeyVk.cpp b/src/dawn/native/vulkan/CacheKeyVk.cpp
index 9fffbd1..3930b54 100644
--- a/src/dawn/native/vulkan/CacheKeyVk.cpp
+++ b/src/dawn/native/vulkan/CacheKeyVk.cpp
@@ -13,6 +13,7 @@
// limitations under the License.
#include "dawn/native/vulkan/CacheKeyVk.h"
+#include "dawn/native/vulkan/RenderPassCache.h"
#include <cstring>
@@ -30,7 +31,7 @@
CacheKey* key,
const VkDescriptorSetLayoutCreateInfo& t) {
key->Record(t.flags).RecordIterable(t.pBindings, t.bindingCount);
- vulkan::SerializePnext<>(key, reinterpret_cast<const VkBaseOutStructure*>(&t));
+ vulkan::SerializePnext<>(key, &t);
}
template <>
@@ -46,7 +47,7 @@
// The set layouts are not serialized here because they are pointers to backend objects.
// They need to be cross-referenced with the frontend objects and serialized from there.
key->Record(t.flags).RecordIterable(t.pPushConstantRanges, t.pushConstantRangeCount);
- vulkan::SerializePnext<>(key, reinterpret_cast<const VkBaseOutStructure*>(&t));
+ vulkan::SerializePnext<>(key, &t);
}
template <>
@@ -78,8 +79,7 @@
key->Record(t.flags, t.stage)
.RecordIterable(t.pName, strlen(t.pName))
.Record(t.pSpecializationInfo);
- vulkan::SerializePnext<VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(
- key, reinterpret_cast<const VkBaseOutStructure*>(&t));
+ vulkan::SerializePnext<VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(key, &t);
}
template <>
@@ -94,4 +94,164 @@
key->Record(t.flags, t.stage);
}
+ template <>
+ void CacheKeySerializer<VkVertexInputBindingDescription>::Serialize(
+ CacheKey* key,
+ const VkVertexInputBindingDescription& t) {
+ key->Record(t.binding, t.stride, t.inputRate);
+ }
+
+ template <>
+ void CacheKeySerializer<VkVertexInputAttributeDescription>::Serialize(
+ CacheKey* key,
+ const VkVertexInputAttributeDescription& t) {
+ key->Record(t.location, t.binding, t.format, t.offset);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineVertexInputStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineVertexInputStateCreateInfo& t) {
+ key->Record(t.flags)
+ .RecordIterable(t.pVertexBindingDescriptions, t.vertexBindingDescriptionCount)
+ .RecordIterable(t.pVertexAttributeDescriptions, t.vertexAttributeDescriptionCount);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineInputAssemblyStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineInputAssemblyStateCreateInfo& t) {
+ key->Record(t.flags, t.topology, t.primitiveRestartEnable);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineTessellationStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineTessellationStateCreateInfo& t) {
+ key->Record(t.flags, t.patchControlPoints);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkViewport>::Serialize(CacheKey* key, const VkViewport& t) {
+ key->Record(t.x, t.y, t.width, t.height, t.minDepth, t.maxDepth);
+ }
+
+ template <>
+ void CacheKeySerializer<VkOffset2D>::Serialize(CacheKey* key, const VkOffset2D& t) {
+ key->Record(t.x, t.y);
+ }
+
+ template <>
+ void CacheKeySerializer<VkExtent2D>::Serialize(CacheKey* key, const VkExtent2D& t) {
+ key->Record(t.width, t.height);
+ }
+
+ template <>
+ void CacheKeySerializer<VkRect2D>::Serialize(CacheKey* key, const VkRect2D& t) {
+ key->Record(t.offset, t.extent);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineViewportStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineViewportStateCreateInfo& t) {
+ key->Record(t.flags)
+ .RecordIterable(t.pViewports, t.viewportCount)
+ .RecordIterable(t.pScissors, t.scissorCount);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineRasterizationStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineRasterizationStateCreateInfo& t) {
+ key->Record(t.flags, t.depthClampEnable, t.rasterizerDiscardEnable, t.polygonMode,
+ t.cullMode, t.frontFace, t.depthBiasEnable, t.depthBiasConstantFactor,
+ t.depthBiasClamp, t.depthBiasSlopeFactor, t.lineWidth);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineMultisampleStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineMultisampleStateCreateInfo& t) {
+ key->Record(t.flags, t.rasterizationSamples, t.sampleShadingEnable, t.minSampleShading,
+ t.pSampleMask, t.alphaToCoverageEnable, t.alphaToOneEnable);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkStencilOpState>::Serialize(CacheKey* key, const VkStencilOpState& t) {
+ key->Record(t.failOp, t.passOp, t.depthFailOp, t.compareOp, t.compareMask, t.writeMask,
+ t.reference);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineDepthStencilStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineDepthStencilStateCreateInfo& t) {
+ key->Record(t.flags, t.depthTestEnable, t.depthWriteEnable, t.depthCompareOp,
+ t.depthBoundsTestEnable, t.stencilTestEnable, t.front, t.back, t.minDepthBounds,
+ t.maxDepthBounds);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineColorBlendAttachmentState>::Serialize(
+ CacheKey* key,
+ const VkPipelineColorBlendAttachmentState& t) {
+ key->Record(t.blendEnable, t.srcColorBlendFactor, t.dstColorBlendFactor, t.colorBlendOp,
+ t.srcAlphaBlendFactor, t.dstAlphaBlendFactor, t.alphaBlendOp, t.colorWriteMask);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineColorBlendStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineColorBlendStateCreateInfo& t) {
+ key->Record(t.flags, t.logicOpEnable, t.logicOp)
+ .RecordIterable(t.pAttachments, t.attachmentCount)
+ .Record(t.blendConstants);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<VkPipelineDynamicStateCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkPipelineDynamicStateCreateInfo& t) {
+ key->Record(t.flags).RecordIterable(t.pDynamicStates, t.dynamicStateCount);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
+ template <>
+ void CacheKeySerializer<vulkan::RenderPassCacheQuery>::Serialize(
+ CacheKey* key,
+ const vulkan::RenderPassCacheQuery& t) {
+ key->Record(t.colorMask.to_ulong(), t.resolveTargetMask.to_ulong())
+ .RecordIterable(t.colorFormats)
+ .RecordIterable(t.colorLoadOp)
+ .RecordIterable(t.colorStoreOp)
+ .Record(t.hasDepthStencil, t.depthStencilFormat, t.depthLoadOp, t.depthStoreOp,
+ t.stencilLoadOp, t.stencilStoreOp, t.readOnlyDepthStencil, t.sampleCount);
+ }
+
+ template <>
+ void CacheKeySerializer<VkGraphicsPipelineCreateInfo>::Serialize(
+ CacheKey* key,
+ const VkGraphicsPipelineCreateInfo& t) {
+ // The pipeline layout and render pass are not serialized here because they are pointers to
+ // backend objects. They need to be cross-referenced with the frontend objects and
+ // serialized from there. The base pipeline information is also currently not recorded since
+ // we do not use them in our backend implementation. If we decide to use them later on, they
+ // also need to be cross-referenced from the frontend.
+ key->Record(t.flags)
+ .RecordIterable(t.pStages, t.stageCount)
+ .Record(t.pVertexInputState, t.pInputAssemblyState, t.pTessellationState,
+ t.pViewportState, t.pRasterizationState, t.pMultisampleState,
+ t.pDepthStencilState, t.pColorBlendState, t.pDynamicState, t.subpass);
+ vulkan::SerializePnext<>(key, &t);
+ }
+
} // namespace dawn::native
diff --git a/src/dawn/native/vulkan/CacheKeyVk.h b/src/dawn/native/vulkan/CacheKeyVk.h
index 0142a52..0569fad 100644
--- a/src/dawn/native/vulkan/CacheKeyVk.h
+++ b/src/dawn/native/vulkan/CacheKeyVk.h
@@ -70,18 +70,32 @@
SerializePnextImpl<VK_STRUCT_TYPES...>(key, root);
}
+ template <typename VK_STRUCT_TYPE>
+ const VkBaseOutStructure* ToVkBaseOutStructure(const VK_STRUCT_TYPE* t) {
+ // Sanity checks to ensure proper type safety.
+ static_assert(
+ offsetof(VK_STRUCT_TYPE, sType) == offsetof(VkBaseOutStructure, sType) &&
+ offsetof(VK_STRUCT_TYPE, pNext) == offsetof(VkBaseOutStructure, pNext),
+ "Argument type is not a proper Vulkan structure type");
+ return reinterpret_cast<const VkBaseOutStructure*>(t);
+ }
+
} // namespace detail
- template <typename... VK_STRUCT_TYPES>
- void SerializePnext(CacheKey* key, const VkBaseOutStructure* root) {
+ template <typename... VK_STRUCT_TYPES,
+ typename VK_STRUCT_TYPE,
+ typename = std::enable_if_t<(sizeof...(VK_STRUCT_TYPES) > 0)>>
+ void SerializePnext(CacheKey* key, const VK_STRUCT_TYPE* t) {
+ const VkBaseOutStructure* root = detail::ToVkBaseOutStructure(t);
detail::ValidatePnextImpl<VK_STRUCT_TYPES...>(root);
detail::SerializePnextImpl<VK_STRUCT_TYPES...>(key, root);
}
// Empty template specialization so that we can put this in to ensure failures occur if new
// extensions are added without updating serialization.
- template <>
- void SerializePnext(CacheKey* key, const VkBaseOutStructure* root) {
+ template <typename VK_STRUCT_TYPE>
+ void SerializePnext(CacheKey* key, const VK_STRUCT_TYPE* t) {
+ const VkBaseOutStructure* root = detail::ToVkBaseOutStructure(t);
detail::ValidatePnextImpl<>(root);
}
diff --git a/src/dawn/native/vulkan/RenderPipelineVk.cpp b/src/dawn/native/vulkan/RenderPipelineVk.cpp
index 9e97a19..9b5349d 100644
--- a/src/dawn/native/vulkan/RenderPipelineVk.cpp
+++ b/src/dawn/native/vulkan/RenderPipelineVk.cpp
@@ -381,6 +381,9 @@
DAWN_ASSERT(stageCount < 2);
shaderStages[stageCount] = shaderStage;
stageCount++;
+
+ // Record cache key for each shader since it will become inaccessible later on.
+ GetCacheKey()->Record(stage).RecordIterable(*spirv);
}
PipelineVertexInputStateCreateInfoTemporaryAllocations tempAllocations;
@@ -528,6 +531,7 @@
query.SetSampleCount(GetSampleCount());
+ GetCacheKey()->Record(query);
DAWN_TRY_ASSIGN(renderPass, device->GetRenderPassCache()->GetRenderPass(query));
}
@@ -555,6 +559,10 @@
createInfo.basePipelineHandle = VkPipeline{};
createInfo.basePipelineIndex = -1;
+ // Record cache key information now since createInfo is not stored.
+ GetCacheKey()->Record(createInfo,
+ static_cast<const RenderPipeline*>(this)->GetLayout()->GetCacheKey());
+
DAWN_TRY(CheckVkSuccess(
device->fn.CreateGraphicsPipelines(device->GetVkDevice(), VkPipelineCache{}, 1,
&createInfo, nullptr, &*mHandle),