commit | 5cf943e7972c52547ce3b2d581bd208ce2e18886 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Mar 27 18:55:25 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 27 18:55:25 2023 +0000 |
tree | 65e500d8c0aac50902dd4f628c4a08fcac3cd2f1 | |
parent | 194abe611ba619d61dbb883483c91b088213fa3e [diff] |
tint/hlsl: implement trunc in terms of floor/ceil to work around FXC bug Bug: tint:1883 Change-Id: If6c160da0684353a873428a08063aa91ee7a01c4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125420 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.