commit | 5e1a2a0f43cc89b27bf61d6a8b32b6b0492b05c9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jun 05 21:34:28 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 05 21:34:28 2024 +0000 |
tree | b2c8b95aad5c13d4ca541a4692abd4a7deeda2da | |
parent | b7ff90f7c6343b596dcd02583d32a33f76748e83 [diff] |
[tint][ir] Land prototype fuzzer This is based of Ben's work in https://dawn-review.googlesource.com/c/dawn/+/189713 This is a WIP version of the IR fuzzer. It is not production ready, and thus guarded via the `tint_build_ir_fuzzer` flag to have it disabled by default. Fixes: 345151272 Change-Id: I8e29fef5094aec9397b59417212d8f7d0cadc23b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191842 Commit-Queue: James Price <jrprice@google.com> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.