struct FragmentOutputs { | |
int loc0; | |
uint loc1; | |
float loc2; | |
float4 loc3; | |
}; | |
struct tint_symbol { | |
int loc0 : SV_Target0; | |
uint loc1 : SV_Target1; | |
float loc2 : SV_Target2; | |
float4 loc3 : SV_Target3; | |
}; | |
FragmentOutputs main_inner() { | |
const FragmentOutputs tint_symbol_1 = {1, 1u, 1.0f, float4(1.0f, 2.0f, 3.0f, 4.0f)}; | |
return tint_symbol_1; | |
} | |
tint_symbol main() { | |
const FragmentOutputs inner_result = main_inner(); | |
tint_symbol wrapper_result = (tint_symbol)0; | |
wrapper_result.loc0 = inner_result.loc0; | |
wrapper_result.loc1 = inner_result.loc1; | |
wrapper_result.loc2 = inner_result.loc2; | |
wrapper_result.loc3 = inner_result.loc3; | |
return wrapper_result; | |
} |