Sign in
dawn
/
dawn
/
60e913d199426d25b5c1aa8542db6d8506cf2b54
/
.
/
test
/
tint
/
expressions
/
binary
/
sub
/
vec3-scalar
/
f16.wgsl.expected.glsl
blob: a898520851d3d6142cc659243a2390265cd30f4d [
file
] [
log
] [
blame
]
#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
f16vec3 a
=
f16vec3
(
1.0hf
,
2.0hf
,
3.0hf
);
float16_t
b
=
4.0hf
;
f16vec3 r
=
(
a
-
b
);
}