commit | 648a2b32c94e2bbda7f12076ff57ace9699e602e | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sat Dec 02 04:56:54 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Dec 02 04:56:54 2023 +0000 |
tree | 7cc8ad6c51868751c01785804fa4b42dea014d52 | |
parent | 3caa335e0584dcd50d6add55ee8f0b179a2efe89 [diff] |
OpenGL: Support dot4I8Packed() and dot4U8Packed() This patch adds the support of `dot4I8Packed()` and `dot4U8Packed()` on OpenGL backend with their polyfills. This patch also removes the toggle `PolyFillPacked4x8DotProduct` on D3D11 backends as on D3D11 `dot4I8Packed()` and `dot4U8Packed()` must be polyfilled. Bug: tint:1497 Test: dawn_end2end_tests Change-Id: Iae81b4313ca699cbae6209b66c4371e3879af2e2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163702 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.