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// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/lang/wgsl/ast/transform/binding_remapper.h"
#include <string>
#include <unordered_set>
#include <utility>
#include "src/tint/lang/core/fluent_types.h"
#include "src/tint/lang/wgsl/ast/disable_validation_attribute.h"
#include "src/tint/lang/wgsl/program/clone_context.h"
#include "src/tint/lang/wgsl/program/program_builder.h"
#include "src/tint/lang/wgsl/resolver/resolve.h"
#include "src/tint/lang/wgsl/sem/function.h"
#include "src/tint/lang/wgsl/sem/variable.h"
#include "src/tint/utils/text/string.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::BindingRemapper);
TINT_INSTANTIATE_TYPEINFO(tint::ast::transform::BindingRemapper::Remappings);
using namespace tint::core::fluent_types; // NOLINT
namespace tint::ast::transform {
BindingRemapper::Remappings::Remappings() = default;
BindingRemapper::Remappings::Remappings(BindingPoints bp, AccessControls ac, bool may_collide)
: binding_points(std::move(bp)),
access_controls(std::move(ac)),
allow_collisions(may_collide) {}
BindingRemapper::Remappings::Remappings(const Remappings&) = default;
BindingRemapper::Remappings::~Remappings() = default;
BindingRemapper::BindingRemapper() = default;
BindingRemapper::~BindingRemapper() = default;
Transform::ApplyResult BindingRemapper::Apply(const Program& src,
const DataMap& inputs,
DataMap&) const {
ProgramBuilder b;
program::CloneContext ctx{&b, &src, /* auto_clone_symbols */ true};
auto* remappings = inputs.Get<Remappings>();
if (!remappings) {
b.Diagnostics().AddError(Source{}) << "missing transform data for " << TypeInfo().name;
return resolver::Resolve(b);
}
if (remappings->binding_points.empty() && remappings->access_controls.empty()) {
return SkipTransform;
}
for (auto* var : src.AST().Globals<Var>()) {
if (var->HasBindingPoint()) {
auto* global_sem = src.Sem().Get<sem::GlobalVariable>(var);
// The original binding point
BindingPoint from = *global_sem->Attributes().binding_point;
// The binding point after remapping
BindingPoint bp = from;
// Replace any group or binding attributes.
// Note: This has to be performed *before* remapping access controls, as
// `ctx.Clone(var->attributes)` depend on these replacements.
auto bp_it = remappings->binding_points.find(from);
if (bp_it != remappings->binding_points.end()) {
BindingPoint to = bp_it->second;
auto* new_group = b.Group(AInt(to.group));
auto* new_binding = b.Binding(AInt(to.binding));
auto* old_group = GetAttribute<GroupAttribute>(var->attributes);
auto* old_binding = GetAttribute<BindingAttribute>(var->attributes);
ctx.Replace(old_group, new_group);
ctx.Replace(old_binding, new_binding);
bp = to;
}
// Add `DisableValidationAttribute`s if required
if (remappings->allow_collisions) {
auto* attribute = b.Disable(DisabledValidation::kBindingPointCollision);
ctx.InsertBefore(var->attributes, *var->attributes.begin(), attribute);
}
// Replace any access controls.
auto ac_it = remappings->access_controls.find(from);
if (ac_it != remappings->access_controls.end()) {
core::Access access = ac_it->second;
if (access == core::Access::kUndefined) {
b.Diagnostics().AddError(Source{})
<< "invalid access mode (" << static_cast<uint32_t>(access) << ")";
return resolver::Resolve(b);
}
auto* sem = src.Sem().Get(var);
if (sem->AddressSpace() != core::AddressSpace::kStorage) {
b.Diagnostics().AddError(Source{})
<< "cannot apply access control to variable with address space "
<< sem->AddressSpace();
return resolver::Resolve(b);
}
auto* ty = sem->Type()->UnwrapRef();
auto inner_ty = CreateASTTypeFor(ctx, ty);
auto* new_var =
b.create<Var>(ctx.Clone(var->source), // source
b.Ident(ctx.Clone(var->name->symbol)), // name
inner_ty, // type
ctx.Clone(var->declared_address_space), // address space
b.Expr(access), // access
ctx.Clone(var->initializer), // initializer
ctx.Clone(var->attributes)); // attributes
ctx.Replace(var, new_var);
}
}
}
ctx.Clone();
return resolver::Resolve(b);
}
} // namespace tint::ast::transform