commit | 6ae4eba085300d885de90e24947c288f20f682fc | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Jan 08 16:04:08 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 08 16:04:08 2024 +0000 |
tree | fbb46deea13aa28356c9638ed87e9d8d22347f8c | |
parent | ba44daa08b94402e1d0ef4add3ff5c43fdd9c248 [diff] |
dawn.node: Implement adapter staleness Bug: None Change-Id: I2d6eeca71b29252421dc5e8c92caaf0e9db8a862 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/166520 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.