commit | 2ef2be746d0aac990f21fdac68b4b7eb420b8ed0 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sat Jun 13 00:59:13 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Sat Jun 13 00:59:13 2020 +0000 |
tree | 97f5000636cedf23bba2307cd944e27baebc2384 | |
parent | 1663b1d04df94d086ac7088efb209bdc1d1b65ca [diff] |
D3D12: Enable nonzero_clear_resources_on_creation_for_testing on buffer This patch enables nonzero_clear_resources_on_creation_for_testing toggle on buffer on D3D12 backends as a preparation of supporting buffer lazy-initialization in Dawn. BUG=dawn:414 TEST=dawn_end2end_tests Change-Id: Id4f45ff5ccf906692c3855451b120aa56f68c7a9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23142 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.