Change External Texture YUV-to-RGB Conversion to Use Matrix
Changes Dawn and Tint to use a 3x3 matrix for external texture
YUV-to-RGB conversions. This will allow us to use standard matrices
as they exist in SkYuvMath.
Bugs: dawn::1082
Change-Id: I8e0c7c3dc1c085d8f336da956aea9496913b70fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86847
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
diff --git a/src/dawn/native/ExternalTexture.cpp b/src/dawn/native/ExternalTexture.cpp
index a610004..7b3ae85 100644
--- a/src/dawn/native/ExternalTexture.cpp
+++ b/src/dawn/native/ExternalTexture.cpp
@@ -144,26 +144,20 @@
DAWN_TRY_ASSIGN(mParamsBuffer, device->CreateBuffer(&bufferDesc));
- // Dawn & Tint's YUV to RGB conversion implementation was inspired by the conversions found
- // in libYUV. If this implementation needs expanded to support more colorspaces, this file
- // is an excellent reference: chromium/src/third_party/libyuv/source/row_common.cc.
- //
- // The conversion from YUV to RGB looks like this:
- // r = Y * 1.164 + V * vr
- // g = Y * 1.164 - U * ug - V * vg
- // b = Y * 1.164 + U * ub
- //
- // By changing the values of vr, vg, ub, and ug we can change the destination color space.
+ // Dawn & Tint's YUV-to-RGB conversion implementation is a simple 3x4 matrix multiplication
+ // using a standard conversion matrix. These matrices can be found in
+ // chromium/src/third_party/skia/src/core/SkYUVMath.cpp
ExternalTextureParams params;
params.numPlanes = descriptor->plane1 == nullptr ? 1 : 2;
switch (descriptor->colorSpace) {
case wgpu::PredefinedColorSpace::Srgb:
- // Numbers derived from ITU-R recommendation for limited range BT.709
- params.vr = 1.793;
- params.vg = 0.392;
- params.ub = 0.813;
- params.ug = 2.017;
+ // Conversion matrix for BT.709 limited range. Columns 1, 2 and 3 are copied
+ // directly from the corresponding matrix in SkYUVMath.cpp. Column 4 is the range
+ // bias (for RGB) found in column 5 of the same SkYUVMath.cpp matrix.
+ params.yuvToRgbConversion = {1.164384f, 0.0f, 1.792741f, -0.972945f,
+ 1.164384f, -0.213249f, -0.532909f, 0.301483f,
+ 1.164384f, 2.112402f, 0.0f, -1.133402f};
break;
case wgpu::PredefinedColorSpace::Undefined:
break;
diff --git a/src/dawn/native/ExternalTexture.h b/src/dawn/native/ExternalTexture.h
index 694ab73..e752ca5 100644
--- a/src/dawn/native/ExternalTexture.h
+++ b/src/dawn/native/ExternalTexture.h
@@ -28,10 +28,8 @@
struct ExternalTextureParams {
uint32_t numPlanes;
- float vr;
- float vg;
- float ub;
- float ug;
+ std::array<uint32_t, 3> padding;
+ std::array<float, 12> yuvToRgbConversion;
};
MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
diff --git a/src/dawn/tests/end2end/ExternalTextureTests.cpp b/src/dawn/tests/end2end/ExternalTextureTests.cpp
index 5843764..80cf6ce 100644
--- a/src/dawn/tests/end2end/ExternalTextureTests.cpp
+++ b/src/dawn/tests/end2end/ExternalTextureTests.cpp
@@ -191,10 +191,10 @@
RGBA8 rgba;
};
- std::array<ConversionExpectation, 4> expectations = {{{0.0f, 0.5f, 0.5f, RGBA8::kBlack},
- {0.298f, 0.329f, 1.0f, RGBA8::kRed},
- {0.584f, -0.168f, -0.823f, RGBA8::kGreen},
- {0.113f, 1.0f, 0.419f, RGBA8::kBlue}}};
+ std::array<ConversionExpectation, 4> expectations = {{{0.0, .5, .5, RGBA8::kBlack},
+ {0.2126, 0.4172, 1.0, RGBA8::kRed},
+ {0.7152, 0.1402, 0.0175, RGBA8::kGreen},
+ {0.0722, 1.0, 0.4937, RGBA8::kBlue}}};
for (ConversionExpectation expectation : expectations) {
// Initialize the texture planes with YUV data
diff --git a/src/tint/transform/multiplanar_external_texture.cc b/src/tint/transform/multiplanar_external_texture.cc
index 00466ac..37d1fa0 100644
--- a/src/tint/transform/multiplanar_external_texture.cc
+++ b/src/tint/transform/multiplanar_external_texture.cc
@@ -239,9 +239,8 @@
/// Creates the ExternalTextureParams struct.
void createExtTexParamsStruct() {
ast::StructMemberList member_list = {
- b.Member("numPlanes", b.ty.u32()), b.Member("vr", b.ty.f32()),
- b.Member("ug", b.ty.f32()), b.Member("vg", b.ty.f32()),
- b.Member("ub", b.ty.f32())};
+ b.Member("numPlanes", b.ty.u32()),
+ b.Member("yuvToRgbConversionMatrix", b.ty.mat3x4(b.ty.f32()))};
params_struct_sym = b.Symbols().New("ExternalTextureParams");
@@ -280,40 +279,26 @@
}
return {
- // if (params.numPlanes == 1u) {
- // return singlePlaneCall
- // }
+ // var color: vec3<f32>;
+ b.Decl(b.Var("color", b.ty.vec3(b.ty.f32()))),
+ // if ((params.numPlanes == 1u))
b.If(b.create<ast::BinaryExpression>(
ast::BinaryOp::kEqual, b.MemberAccessor("params", "numPlanes"),
b.Expr(1u)),
- b.Block(b.Return(single_plane_call))),
- // let y = plane0Call.r - 0.0625;
- b.Decl(b.Const("y", nullptr,
- b.Sub(b.MemberAccessor(plane_0_call, "r"), 0.0625f))),
- // let uv = plane1Call.rg - 0.5;
- b.Decl(b.Const("uv", nullptr,
- b.Sub(b.MemberAccessor(plane_1_call, "rg"), 0.5f))),
- // let u = uv.x;
- b.Decl(b.Const("u", nullptr, b.MemberAccessor("uv", "x"))),
- // let v = uv.y;
- b.Decl(b.Const("v", nullptr, b.MemberAccessor("uv", "y"))),
- // let r = 1.164 * y + params.vr * v;
- b.Decl(b.Const("r", nullptr,
- b.Add(b.Mul(1.164f, "y"),
- b.Mul(b.MemberAccessor("params", "vr"), "v")))),
- // let g = 1.164 * y - params.ug * u - params.vg * v;
- b.Decl(
- b.Const("g", nullptr,
- b.Sub(b.Sub(b.Mul(1.164f, "y"),
- b.Mul(b.MemberAccessor("params", "ug"), "u")),
- b.Mul(b.MemberAccessor("params", "vg"), "v")))),
- // let b = 1.164 * y + params.ub * u;
- b.Decl(b.Const("b", nullptr,
- b.Add(b.Mul(1.164f, "y"),
- b.Mul(b.MemberAccessor("params", "ub"), "u")))),
- // return vec4<f32>(r, g, b, 1.0);
- b.Return(b.vec4<f32>("r", "g", "b", 1.0f)),
- };
+ b.Block(
+ // color = textureLoad(plane0, coord, 0).rgb;
+ b.Assign("color", b.MemberAccessor(single_plane_call, "rgb"))),
+ b.Else(b.Block(
+ // color = vec4<f32>(plane_0_call.r, plane_1_call.rg, 1.0) *
+ // params.yuvToRgbConversionMatrix;
+ b.Assign("color",
+ b.Mul(b.vec4<f32>(
+ b.MemberAccessor(plane_0_call, "r"),
+ b.MemberAccessor(plane_1_call, "rg"), 1.0f),
+ b.MemberAccessor(
+ "params", "yuvToRgbConversionMatrix")))))),
+ // return vec4<f32>(color, 1.0f);
+ b.Return(b.vec4<f32>("color", 1.0f))};
}
/// Creates the textureSampleExternal function if needed and returns a call
diff --git a/src/tint/transform/multiplanar_external_texture_test.cc b/src/tint/transform/multiplanar_external_texture_test.cc
index b0a79d6..df3b837 100644
--- a/src/tint/transform/multiplanar_external_texture_test.cc
+++ b/src/tint/transform/multiplanar_external_texture_test.cc
@@ -108,10 +108,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -151,10 +148,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -193,10 +187,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -208,17 +199,13 @@
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -249,10 +236,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -260,17 +244,13 @@
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -304,10 +284,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -317,17 +294,13 @@
@group(0) @binding(0) var ext_tex : texture_2d<f32>;
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureLoad(plane0, coord, 0);
+ color = textureLoad(plane0, coord, 0).rgb;
+ } else {
+ color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureLoad(plane0, coord, 0).r - 0.0625);
- let uv = (textureLoad(plane1, coord, 0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -357,10 +330,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(1) var ext_tex_plane_1 : texture_2d<f32>;
@@ -368,17 +338,13 @@
@group(0) @binding(2) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureLoad(plane0, coord, 0);
+ color = textureLoad(plane0, coord, 0).rgb;
+ } else {
+ color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureLoad(plane0, coord, 0).r - 0.0625);
- let uv = (textureLoad(plane1, coord, 0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -412,10 +378,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -427,31 +390,23 @@
@group(0) @binding(1) var ext_tex : texture_2d<f32>;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureLoad(plane0, coord, 0);
+ color = textureLoad(plane0, coord, 0).rgb;
+ } else {
+ color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureLoad(plane0, coord, 0).r - 0.0625);
- let uv = (textureLoad(plane1, coord, 0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -483,10 +438,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -494,31 +446,23 @@
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord : vec2<i32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureLoad(plane0, coord, 0);
+ color = textureLoad(plane0, coord, 0).rgb;
+ } else {
+ color = (vec4<f32>(textureLoad(plane0, coord, 0).r, textureLoad(plane1, coord, 0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureLoad(plane0, coord, 0).r - 0.0625);
- let uv = (textureLoad(plane1, coord, 0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -556,10 +500,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(4) var ext_tex_plane_1 : texture_2d<f32>;
@@ -589,17 +530,13 @@
@group(1) @binding(0) var ext_tex_3 : texture_2d<f32>;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
@stage(fragment)
@@ -640,10 +577,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -651,17 +585,13 @@
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams, s : sampler) {
@@ -707,10 +637,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -723,17 +650,13 @@
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams, s : sampler) {
@@ -773,10 +696,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -784,17 +704,13 @@
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(s : sampler, t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams) {
@@ -841,10 +757,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(3) var ext_tex_plane_1 : texture_2d<f32>;
@@ -856,17 +769,13 @@
@group(0) @binding(6) var<uniform> ext_tex_params_1 : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(t : texture_2d<f32>, ext_tex_plane_1_2 : texture_2d<f32>, ext_tex_params_2 : ExternalTextureParams, s : sampler, t2 : texture_2d<f32>, ext_tex_plane_1_3 : texture_2d<f32>, ext_tex_params_3 : ExternalTextureParams) {
@@ -919,10 +828,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(3) var ext_tex_plane_1 : texture_2d<f32>;
@@ -939,17 +845,13 @@
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(t : texture_2d<f32>, ext_tex_plane_1_2 : texture_2d<f32>, ext_tex_params_2 : ExternalTextureParams, s : sampler, t2 : texture_2d<f32>, ext_tex_plane_1_3 : texture_2d<f32>, ext_tex_params_3 : ExternalTextureParams) {
@@ -997,10 +899,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -1008,17 +907,13 @@
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn nested(t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams, s : sampler) {
@@ -1072,10 +967,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -1083,17 +975,13 @@
@group(0) @binding(3) var<uniform> ext_tex_params : ExternalTextureParams;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn nested(t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams, s : sampler) {
@@ -1135,10 +1023,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
fn f(ext_tex : texture_2d<f32>, ext_tex_plane_1 : texture_2d<f32>, ext_tex_params : ExternalTextureParams) -> vec2<i32> {
@@ -1174,10 +1059,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -1187,17 +1069,13 @@
type ET = texture_external;
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams, s : sampler) {
@@ -1243,10 +1121,7 @@
auto* expect = R"(
struct ExternalTextureParams {
numPlanes : u32,
- vr : f32,
- ug : f32,
- vg : f32,
- ub : f32,
+ yuvToRgbConversionMatrix : mat3x4<f32>,
}
@group(0) @binding(2) var ext_tex_plane_1 : texture_2d<f32>;
@@ -1259,17 +1134,13 @@
}
fn textureSampleExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, smp : sampler, coord : vec2<f32>, params : ExternalTextureParams) -> vec4<f32> {
+ var color : vec3<f32>;
if ((params.numPlanes == 1u)) {
- return textureSampleLevel(plane0, smp, coord, 0.0);
+ color = textureSampleLevel(plane0, smp, coord, 0.0).rgb;
+ } else {
+ color = (vec4<f32>(textureSampleLevel(plane0, smp, coord, 0.0).r, textureSampleLevel(plane1, smp, coord, 0.0).rg, 1.0) * params.yuvToRgbConversionMatrix);
}
- let y = (textureSampleLevel(plane0, smp, coord, 0.0).r - 0.0625);
- let uv = (textureSampleLevel(plane1, smp, coord, 0.0).rg - 0.5);
- let u = uv.x;
- let v = uv.y;
- let r = ((1.164000034 * y) + (params.vr * v));
- let g = (((1.164000034 * y) - (params.ug * u)) - (params.vg * v));
- let b = ((1.164000034 * y) + (params.ub * u));
- return vec4<f32>(r, g, b, 1.0);
+ return vec4<f32>(color, 1.0);
}
fn f(t : texture_2d<f32>, ext_tex_plane_1_1 : texture_2d<f32>, ext_tex_params_1 : ExternalTextureParams, s : sampler) {
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl
index b351a33..3583595 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.glsl
@@ -2,18 +2,12 @@
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ mat3x4 yuvToRgbConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ mat3x4 yuvToRgbConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
@@ -38,18 +32,12 @@
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ mat3x4 yuvToRgbConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ mat3x4 yuvToRgbConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
@@ -69,18 +57,12 @@
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ mat3x4 yuvToRgbConversionMatrix;
};
layout(binding = 2) uniform ExternalTextureParams_1 {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ mat3x4 yuvToRgbConversionMatrix;
} ext_tex_params;
uniform highp sampler2D arg_0_1;
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl
index 4697e5b..78d6e70 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.hlsl
@@ -1,6 +1,6 @@
Texture2D<float4> ext_tex_plane_1 : register(t1, space1);
cbuffer cbuffer_ext_tex_params : register(b2, space1) {
- uint4 ext_tex_params[2];
+ uint4 ext_tex_params[4];
};
Texture2D<float4> arg_0 : register(t0, space1);
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl
index 1faa96a..6a4127b 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.msl
@@ -3,10 +3,7 @@
using namespace metal;
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ float3x4 yuvToRgbConversionMatrix;
};
void textureDimensions_ba1481(texture2d<float, access::sample> tint_symbol_1) {
diff --git a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm
index 461515f..9ff8d5a 100644
--- a/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm
+++ b/test/tint/builtins/gen/textureDimensions/ba1481.wgsl.expected.spvasm
@@ -1,7 +1,7 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 43
+; Bound: 44
; Schema: 0
OpCapability Shader
OpCapability ImageQuery
@@ -16,10 +16,7 @@
OpName %ext_tex_plane_1 "ext_tex_plane_1"
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
- OpMemberName %ExternalTextureParams 1 "vr"
- OpMemberName %ExternalTextureParams 2 "ug"
- OpMemberName %ExternalTextureParams 3 "vg"
- OpMemberName %ExternalTextureParams 4 "ub"
+ OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %textureDimensions_ba1481 "textureDimensions_ba1481"
@@ -34,10 +31,9 @@
OpDecorate %ext_tex_plane_1 Binding 1
OpDecorate %ExternalTextureParams Block
OpMemberDecorate %ExternalTextureParams 0 Offset 0
- OpMemberDecorate %ExternalTextureParams 1 Offset 4
- OpMemberDecorate %ExternalTextureParams 2 Offset 8
- OpMemberDecorate %ExternalTextureParams 3 Offset 12
- OpMemberDecorate %ExternalTextureParams 4 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 ColMajor
+ OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 2
@@ -55,46 +51,47 @@
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
-%ExternalTextureParams = OpTypeStruct %uint %float %float %float %float
+%mat3v4float = OpTypeMatrix %v4float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%void = OpTypeVoid
- %17 = OpTypeFunction %void
+ %18 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%int_0 = OpConstant %int 0
%_ptr_Function_v2int = OpTypePointer Function %v2int
- %28 = OpConstantNull %v2int
- %29 = OpTypeFunction %v4float
+ %29 = OpConstantNull %v2int
+ %30 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
-%textureDimensions_ba1481 = OpFunction %void None %17
- %20 = OpLabel
- %res = OpVariable %_ptr_Function_v2int Function %28
- %24 = OpLoad %11 %arg_0
- %21 = OpImageQuerySizeLod %v2int %24 %int_0
- OpStore %res %21
+%textureDimensions_ba1481 = OpFunction %void None %18
+ %21 = OpLabel
+ %res = OpVariable %_ptr_Function_v2int Function %29
+ %25 = OpLoad %11 %arg_0
+ %22 = OpImageQuerySizeLod %v2int %25 %int_0
+ OpStore %res %22
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %29
- %31 = OpLabel
- %32 = OpFunctionCall %void %textureDimensions_ba1481
+%vertex_main_inner = OpFunction %v4float None %30
+ %32 = OpLabel
+ %33 = OpFunctionCall %void %textureDimensions_ba1481
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %17
- %34 = OpLabel
- %35 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %35
+%vertex_main = OpFunction %void None %18
+ %35 = OpLabel
+ %36 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %36
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %17
- %38 = OpLabel
- %39 = OpFunctionCall %void %textureDimensions_ba1481
+%fragment_main = OpFunction %void None %18
+ %39 = OpLabel
+ %40 = OpFunctionCall %void %textureDimensions_ba1481
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %17
- %41 = OpLabel
- %42 = OpFunctionCall %void %textureDimensions_ba1481
+%compute_main = OpFunction %void None %18
+ %42 = OpLabel
+ %43 = OpFunctionCall %void %textureDimensions_ba1481
OpReturn
OpFunctionEnd
diff --git a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl
index a14b74b..f1d67e8 100644
--- a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl
+++ b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.hlsl
@@ -1,39 +1,35 @@
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ float3x4 yuvToRgbConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t1, space1);
cbuffer cbuffer_ext_tex_params : register(b2, space1) {
- uint4 ext_tex_params[2];
+ uint4 ext_tex_params[4];
};
Texture2D<float4> arg_0 : register(t0, space1);
float4 textureLoadExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, int2 coord, ExternalTextureParams params) {
+ float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
- return plane0.Load(int3(coord, 0));
+ color = plane0.Load(int3(coord, 0)).rgb;
+ } else {
+ color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(coord, 0)).r, plane1.Load(int3(coord, 0)).rg, 1.0f));
}
- const float y = (plane0.Load(int3(coord, 0)).r - 0.0625f);
- const float2 uv = (plane1.Load(int3(coord, 0)).rg - 0.5f);
- const float u = uv.x;
- const float v = uv.y;
- const float r = ((1.164000034f * y) + (params.vr * v));
- const float g = (((1.164000034f * y) - (params.ug * u)) - (params.vg * v));
- const float b = ((1.164000034f * y) + (params.ub * u));
- return float4(r, g, b, 1.0f);
+ return float4(color, 1.0f);
}
-ExternalTextureParams tint_symbol_1(uint4 buffer[2], uint offset) {
+float3x4 tint_symbol_3(uint4 buffer[4], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
- const uint scalar_offset_1 = ((offset + 4u)) / 4;
- const uint scalar_offset_2 = ((offset + 8u)) / 4;
- const uint scalar_offset_3 = ((offset + 12u)) / 4;
- const uint scalar_offset_4 = ((offset + 16u)) / 4;
- const ExternalTextureParams tint_symbol_4 = {buffer[scalar_offset / 4][scalar_offset % 4], asfloat(buffer[scalar_offset_1 / 4][scalar_offset_1 % 4]), asfloat(buffer[scalar_offset_2 / 4][scalar_offset_2 % 4]), asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4])};
- return tint_symbol_4;
+ const uint scalar_offset_1 = ((offset + 16u)) / 4;
+ const uint scalar_offset_2 = ((offset + 32u)) / 4;
+ return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
+}
+
+ExternalTextureParams tint_symbol_1(uint4 buffer[4], uint offset) {
+ const uint scalar_offset_3 = ((offset + 0u)) / 4;
+ const ExternalTextureParams tint_symbol_5 = {buffer[scalar_offset_3 / 4][scalar_offset_3 % 4], tint_symbol_3(buffer, (offset + 16u))};
+ return tint_symbol_5;
}
void textureLoad_8acf41() {
diff --git a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
index d91b328..2cf34bc 100644
--- a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
+++ b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.msl
@@ -3,24 +3,18 @@
using namespace metal;
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
- /* 0x0004 */ float vr;
- /* 0x0008 */ float ug;
- /* 0x000c */ float vg;
- /* 0x0010 */ float ub;
+ /* 0x0004 */ int8_t tint_pad[12];
+ /* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
};
float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, int2 coord, ExternalTextureParams params) {
+ float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
- return plane0.read(uint2(coord), 0);
+ color = float4(plane0.read(uint2(coord), 0)).rgb;
+ } else {
+ color = (float4(plane0.read(uint2(coord), 0)[0], float4(plane1.read(uint2(coord), 0)).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
- float const y = (plane0.read(uint2(coord), 0)[0] - 0.0625f);
- float2 const uv = (float4(plane1.read(uint2(coord), 0)).rg - 0.5f);
- float const u = uv[0];
- float const v = uv[1];
- float const r = ((1.164000034f * y) + (params.vr * v));
- float const g = (((1.164000034f * y) - (params.ug * u)) - (params.vg * v));
- float const b = ((1.164000034f * y) + (params.ub * u));
- return float4(r, g, b, 1.0f);
+ return float4(color, 1.0f);
}
void textureLoad_8acf41(texture2d<float, access::sample> tint_symbol_1, texture2d<float, access::sample> tint_symbol_2, const constant ExternalTextureParams* const tint_symbol_3) {
diff --git a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm
index 4ac3e99..8e9330c 100644
--- a/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm
+++ b/test/tint/builtins/gen/textureLoad/8acf41.wgsl.expected.spvasm
@@ -1,7 +1,7 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 91
+; Bound: 81
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
@@ -15,10 +15,7 @@
OpName %ext_tex_plane_1 "ext_tex_plane_1"
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
- OpMemberName %ExternalTextureParams 1 "vr"
- OpMemberName %ExternalTextureParams 2 "ug"
- OpMemberName %ExternalTextureParams 3 "vg"
- OpMemberName %ExternalTextureParams 4 "ub"
+ OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %textureLoadExternal "textureLoadExternal"
@@ -26,6 +23,7 @@
OpName %plane1 "plane1"
OpName %coord "coord"
OpName %params "params"
+ OpName %color "color"
OpName %textureLoad_8acf41 "textureLoad_8acf41"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
@@ -38,10 +36,9 @@
OpDecorate %ext_tex_plane_1 Binding 1
OpDecorate %ExternalTextureParams Block
OpMemberDecorate %ExternalTextureParams 0 Offset 0
- OpMemberDecorate %ExternalTextureParams 1 Offset 4
- OpMemberDecorate %ExternalTextureParams 2 Offset 8
- OpMemberDecorate %ExternalTextureParams 3 Offset 12
- OpMemberDecorate %ExternalTextureParams 4 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 ColMajor
+ OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 2
@@ -59,99 +56,92 @@
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
-%ExternalTextureParams = OpTypeStruct %uint %float %float %float %float
+%mat3v4float = OpTypeMatrix %v4float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
- %17 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
+ %18 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
+ %v3float = OpTypeVector %float 3
+%_ptr_Function_v3float = OpTypePointer Function %v3float
+ %30 = OpConstantNull %v3float
%uint_1 = OpConstant %uint 1
%bool = OpTypeBool
%int_0 = OpConstant %int 0
-%float_0_0625 = OpConstant %float 0.0625
%v2float = OpTypeVector %float 2
- %float_0_5 = OpConstant %float 0.5
-%_ptr_Function_v2float = OpTypePointer Function %v2float
- %45 = OpConstantNull %v2float
-%float_1_16400003 = OpConstant %float 1.16400003
%float_1 = OpConstant %float 1
%void = OpTypeVoid
- %67 = OpTypeFunction %void
- %74 = OpConstantNull %v2int
+ %57 = OpTypeFunction %void
+ %64 = OpConstantNull %v2int
%_ptr_Function_v4float = OpTypePointer Function %v4float
- %78 = OpTypeFunction %v4float
-%textureLoadExternal = OpFunction %v4float None %17
+ %68 = OpTypeFunction %v4float
+%textureLoadExternal = OpFunction %v4float None %18
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
%coord = OpFunctionParameter %v2int
%params = OpFunctionParameter %ExternalTextureParams
- %25 = OpLabel
- %43 = OpVariable %_ptr_Function_v2float Function %45
- %26 = OpCompositeExtract %uint %params 0
- %28 = OpIEqual %bool %26 %uint_1
- OpSelectionMerge %30 None
- OpBranchConditional %28 %31 %30
- %31 = OpLabel
- %32 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- OpReturnValue %32
- %30 = OpLabel
- %34 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- %35 = OpCompositeExtract %float %34 0
- %37 = OpFSub %float %35 %float_0_0625
- %38 = OpImageFetch %v4float %plane1 %coord Lod %int_0
- %40 = OpVectorShuffle %v2float %38 %38 0 1
- %46 = OpCompositeConstruct %v2float %float_0_5 %float_0_5
- %42 = OpFSub %v2float %40 %46
- %47 = OpCompositeExtract %float %42 0
- %48 = OpCompositeExtract %float %42 1
- %50 = OpFMul %float %float_1_16400003 %37
- %51 = OpCompositeExtract %float %params 1
- %52 = OpFMul %float %51 %48
- %53 = OpFAdd %float %50 %52
- %54 = OpFMul %float %float_1_16400003 %37
- %55 = OpCompositeExtract %float %params 2
- %56 = OpFMul %float %55 %47
- %57 = OpFSub %float %54 %56
- %58 = OpCompositeExtract %float %params 3
- %59 = OpFMul %float %58 %48
- %60 = OpFSub %float %57 %59
- %61 = OpFMul %float %float_1_16400003 %37
- %62 = OpCompositeExtract %float %params 4
- %63 = OpFMul %float %62 %47
- %64 = OpFAdd %float %61 %63
- %66 = OpCompositeConstruct %v4float %53 %60 %64 %float_1
- OpReturnValue %66
+ %26 = OpLabel
+ %color = OpVariable %_ptr_Function_v3float Function %30
+ %31 = OpCompositeExtract %uint %params 0
+ %33 = OpIEqual %bool %31 %uint_1
+ OpSelectionMerge %35 None
+ OpBranchConditional %33 %36 %37
+ %36 = OpLabel
+ %38 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %40 = OpVectorShuffle %v3float %38 %38 0 1 2
+ OpStore %color %40
+ OpBranch %35
+ %37 = OpLabel
+ %41 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %42 = OpCompositeExtract %float %41 0
+ %43 = OpImageFetch %v4float %plane1 %coord Lod %int_0
+ %45 = OpVectorShuffle %v2float %43 %43 0 1
+ %46 = OpCompositeExtract %float %45 0
+ %47 = OpCompositeExtract %float %45 1
+ %49 = OpCompositeConstruct %v4float %42 %46 %47 %float_1
+ %50 = OpCompositeExtract %mat3v4float %params 1
+ %51 = OpVectorTimesMatrix %v3float %49 %50
+ OpStore %color %51
+ OpBranch %35
+ %35 = OpLabel
+ %52 = OpLoad %v3float %color
+ %53 = OpCompositeExtract %float %52 0
+ %54 = OpCompositeExtract %float %52 1
+ %55 = OpCompositeExtract %float %52 2
+ %56 = OpCompositeConstruct %v4float %53 %54 %55 %float_1
+ OpReturnValue %56
OpFunctionEnd
-%textureLoad_8acf41 = OpFunction %void None %67
- %70 = OpLabel
+%textureLoad_8acf41 = OpFunction %void None %57
+ %60 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
- %72 = OpLoad %11 %arg_0
- %73 = OpLoad %11 %ext_tex_plane_1
- %75 = OpLoad %ExternalTextureParams %ext_tex_params
- %71 = OpFunctionCall %v4float %textureLoadExternal %72 %73 %74 %75
- OpStore %res %71
+ %62 = OpLoad %11 %arg_0
+ %63 = OpLoad %11 %ext_tex_plane_1
+ %65 = OpLoad %ExternalTextureParams %ext_tex_params
+ %61 = OpFunctionCall %v4float %textureLoadExternal %62 %63 %64 %65
+ OpStore %res %61
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %78
- %80 = OpLabel
- %81 = OpFunctionCall %void %textureLoad_8acf41
+%vertex_main_inner = OpFunction %v4float None %68
+ %70 = OpLabel
+ %71 = OpFunctionCall %void %textureLoad_8acf41
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %67
- %83 = OpLabel
- %84 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %84
+%vertex_main = OpFunction %void None %57
+ %73 = OpLabel
+ %74 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %74
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %67
- %86 = OpLabel
- %87 = OpFunctionCall %void %textureLoad_8acf41
+%fragment_main = OpFunction %void None %57
+ %76 = OpLabel
+ %77 = OpFunctionCall %void %textureLoad_8acf41
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %67
- %89 = OpLabel
- %90 = OpFunctionCall %void %textureLoad_8acf41
+%compute_main = OpFunction %void None %57
+ %79 = OpLabel
+ %80 = OpFunctionCall %void %textureLoad_8acf41
OpReturn
OpFunctionEnd
diff --git a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl
index 4fe76bc..dce01cb 100644
--- a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl
+++ b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.hlsl
@@ -1,40 +1,36 @@
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ float3x4 yuvToRgbConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t2, space1);
cbuffer cbuffer_ext_tex_params : register(b3, space1) {
- uint4 ext_tex_params[2];
+ uint4 ext_tex_params[4];
};
Texture2D<float4> arg_0 : register(t0, space1);
SamplerState arg_1 : register(s1, space1);
float4 textureSampleExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, SamplerState smp, float2 coord, ExternalTextureParams params) {
+ float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
- return plane0.SampleLevel(smp, coord, 0.0f);
+ color = plane0.SampleLevel(smp, coord, 0.0f).rgb;
+ } else {
+ color = mul(params.yuvToRgbConversionMatrix, float4(plane0.SampleLevel(smp, coord, 0.0f).r, plane1.SampleLevel(smp, coord, 0.0f).rg, 1.0f));
}
- const float y = (plane0.SampleLevel(smp, coord, 0.0f).r - 0.0625f);
- const float2 uv = (plane1.SampleLevel(smp, coord, 0.0f).rg - 0.5f);
- const float u = uv.x;
- const float v = uv.y;
- const float r = ((1.164000034f * y) + (params.vr * v));
- const float g = (((1.164000034f * y) - (params.ug * u)) - (params.vg * v));
- const float b = ((1.164000034f * y) + (params.ub * u));
- return float4(r, g, b, 1.0f);
+ return float4(color, 1.0f);
}
-ExternalTextureParams tint_symbol_1(uint4 buffer[2], uint offset) {
+float3x4 tint_symbol_3(uint4 buffer[4], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
- const uint scalar_offset_1 = ((offset + 4u)) / 4;
- const uint scalar_offset_2 = ((offset + 8u)) / 4;
- const uint scalar_offset_3 = ((offset + 12u)) / 4;
- const uint scalar_offset_4 = ((offset + 16u)) / 4;
- const ExternalTextureParams tint_symbol_4 = {buffer[scalar_offset / 4][scalar_offset % 4], asfloat(buffer[scalar_offset_1 / 4][scalar_offset_1 % 4]), asfloat(buffer[scalar_offset_2 / 4][scalar_offset_2 % 4]), asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4])};
- return tint_symbol_4;
+ const uint scalar_offset_1 = ((offset + 16u)) / 4;
+ const uint scalar_offset_2 = ((offset + 32u)) / 4;
+ return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
+}
+
+ExternalTextureParams tint_symbol_1(uint4 buffer[4], uint offset) {
+ const uint scalar_offset_3 = ((offset + 0u)) / 4;
+ const ExternalTextureParams tint_symbol_5 = {buffer[scalar_offset_3 / 4][scalar_offset_3 % 4], tint_symbol_3(buffer, (offset + 16u))};
+ return tint_symbol_5;
}
void textureSampleLevel_979816() {
diff --git a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl
index 9b4be13..2a297df 100644
--- a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl
+++ b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.msl
@@ -3,24 +3,18 @@
using namespace metal;
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
- /* 0x0004 */ float vr;
- /* 0x0008 */ float ug;
- /* 0x000c */ float vg;
- /* 0x0010 */ float ub;
+ /* 0x0004 */ int8_t tint_pad[12];
+ /* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
};
float4 textureSampleExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, sampler smp, float2 coord, ExternalTextureParams params) {
+ float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
- return plane0.sample(smp, coord, level(0.0f));
+ color = float4(plane0.sample(smp, coord, level(0.0f))).rgb;
+ } else {
+ color = (float4(plane0.sample(smp, coord, level(0.0f))[0], float4(plane1.sample(smp, coord, level(0.0f))).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
- float const y = (plane0.sample(smp, coord, level(0.0f))[0] - 0.0625f);
- float2 const uv = (float4(plane1.sample(smp, coord, level(0.0f))).rg - 0.5f);
- float const u = uv[0];
- float const v = uv[1];
- float const r = ((1.164000034f * y) + (params.vr * v));
- float const g = (((1.164000034f * y) - (params.ug * u)) - (params.vg * v));
- float const b = ((1.164000034f * y) + (params.ub * u));
- return float4(r, g, b, 1.0f);
+ return float4(color, 1.0f);
}
void textureSampleLevel_979816(texture2d<float, access::sample> tint_symbol_1, texture2d<float, access::sample> tint_symbol_2, sampler tint_symbol_3, const constant ExternalTextureParams* const tint_symbol_4) {
diff --git a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm
index 62347b9..ae6490c 100644
--- a/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm
+++ b/test/tint/builtins/gen/textureSampleLevel/979816.wgsl.expected.spvasm
@@ -1,7 +1,7 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 97
+; Bound: 88
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
@@ -15,10 +15,7 @@
OpName %ext_tex_plane_1 "ext_tex_plane_1"
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
- OpMemberName %ExternalTextureParams 1 "vr"
- OpMemberName %ExternalTextureParams 2 "ug"
- OpMemberName %ExternalTextureParams 3 "vg"
- OpMemberName %ExternalTextureParams 4 "ub"
+ OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %arg_1 "arg_1"
@@ -28,6 +25,7 @@
OpName %smp "smp"
OpName %coord "coord"
OpName %params "params"
+ OpName %color "color"
OpName %textureSampleLevel_979816 "textureSampleLevel_979816"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
@@ -40,10 +38,9 @@
OpDecorate %ext_tex_plane_1 Binding 2
OpDecorate %ExternalTextureParams Block
OpMemberDecorate %ExternalTextureParams 0 Offset 0
- OpMemberDecorate %ExternalTextureParams 1 Offset 4
- OpMemberDecorate %ExternalTextureParams 2 Offset 8
- OpMemberDecorate %ExternalTextureParams 3 Offset 12
- OpMemberDecorate %ExternalTextureParams 4 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 ColMajor
+ OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 3
@@ -63,105 +60,99 @@
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
-%ExternalTextureParams = OpTypeStruct %uint %float %float %float %float
+%mat3v4float = OpTypeMatrix %v4float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
- %19 = OpTypeSampler
-%_ptr_UniformConstant_19 = OpTypePointer UniformConstant %19
- %arg_1 = OpVariable %_ptr_UniformConstant_19 UniformConstant
+ %20 = OpTypeSampler
+%_ptr_UniformConstant_20 = OpTypePointer UniformConstant %20
+ %arg_1 = OpVariable %_ptr_UniformConstant_20 UniformConstant
%v2float = OpTypeVector %float 2
- %20 = OpTypeFunction %v4float %11 %11 %19 %v2float %ExternalTextureParams
+ %21 = OpTypeFunction %v4float %11 %11 %20 %v2float %ExternalTextureParams
+ %v3float = OpTypeVector %float 3
+%_ptr_Function_v3float = OpTypePointer Function %v3float
+ %33 = OpConstantNull %v3float
%uint_1 = OpConstant %uint 1
%bool = OpTypeBool
- %36 = OpTypeSampledImage %11
+ %42 = OpTypeSampledImage %11
%float_0 = OpConstant %float 0
-%float_0_0625 = OpConstant %float 0.0625
- %float_0_5 = OpConstant %float 0.5
-%_ptr_Function_v2float = OpTypePointer Function %v2float
- %51 = OpConstantNull %v2float
-%float_1_16400003 = OpConstant %float 1.16400003
%float_1 = OpConstant %float 1
%void = OpTypeVoid
- %73 = OpTypeFunction %void
+ %63 = OpTypeFunction %void
+ %71 = OpConstantNull %v2float
%_ptr_Function_v4float = OpTypePointer Function %v4float
- %84 = OpTypeFunction %v4float
-%textureSampleExternal = OpFunction %v4float None %20
+ %75 = OpTypeFunction %v4float
+%textureSampleExternal = OpFunction %v4float None %21
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
- %smp = OpFunctionParameter %19
+ %smp = OpFunctionParameter %20
%coord = OpFunctionParameter %v2float
%params = OpFunctionParameter %ExternalTextureParams
- %28 = OpLabel
- %49 = OpVariable %_ptr_Function_v2float Function %51
- %29 = OpCompositeExtract %uint %params 0
- %31 = OpIEqual %bool %29 %uint_1
- OpSelectionMerge %33 None
- OpBranchConditional %31 %34 %33
- %34 = OpLabel
- %37 = OpSampledImage %36 %plane0 %smp
- %35 = OpImageSampleExplicitLod %v4float %37 %coord Lod %float_0
- OpReturnValue %35
- %33 = OpLabel
- %40 = OpSampledImage %36 %plane0 %smp
- %39 = OpImageSampleExplicitLod %v4float %40 %coord Lod %float_0
- %41 = OpCompositeExtract %float %39 0
- %43 = OpFSub %float %41 %float_0_0625
- %45 = OpSampledImage %36 %plane1 %smp
- %44 = OpImageSampleExplicitLod %v4float %45 %coord Lod %float_0
- %46 = OpVectorShuffle %v2float %44 %44 0 1
- %52 = OpCompositeConstruct %v2float %float_0_5 %float_0_5
- %48 = OpFSub %v2float %46 %52
- %53 = OpCompositeExtract %float %48 0
- %54 = OpCompositeExtract %float %48 1
- %56 = OpFMul %float %float_1_16400003 %43
- %57 = OpCompositeExtract %float %params 1
- %58 = OpFMul %float %57 %54
- %59 = OpFAdd %float %56 %58
- %60 = OpFMul %float %float_1_16400003 %43
- %61 = OpCompositeExtract %float %params 2
- %62 = OpFMul %float %61 %53
- %63 = OpFSub %float %60 %62
- %64 = OpCompositeExtract %float %params 3
- %65 = OpFMul %float %64 %54
- %66 = OpFSub %float %63 %65
- %67 = OpFMul %float %float_1_16400003 %43
- %68 = OpCompositeExtract %float %params 4
- %69 = OpFMul %float %68 %53
- %70 = OpFAdd %float %67 %69
- %72 = OpCompositeConstruct %v4float %59 %66 %70 %float_1
- OpReturnValue %72
+ %29 = OpLabel
+ %color = OpVariable %_ptr_Function_v3float Function %33
+ %34 = OpCompositeExtract %uint %params 0
+ %36 = OpIEqual %bool %34 %uint_1
+ OpSelectionMerge %38 None
+ OpBranchConditional %36 %39 %40
+ %39 = OpLabel
+ %43 = OpSampledImage %42 %plane0 %smp
+ %41 = OpImageSampleExplicitLod %v4float %43 %coord Lod %float_0
+ %45 = OpVectorShuffle %v3float %41 %41 0 1 2
+ OpStore %color %45
+ OpBranch %38
+ %40 = OpLabel
+ %47 = OpSampledImage %42 %plane0 %smp
+ %46 = OpImageSampleExplicitLod %v4float %47 %coord Lod %float_0
+ %48 = OpCompositeExtract %float %46 0
+ %50 = OpSampledImage %42 %plane1 %smp
+ %49 = OpImageSampleExplicitLod %v4float %50 %coord Lod %float_0
+ %51 = OpVectorShuffle %v2float %49 %49 0 1
+ %52 = OpCompositeExtract %float %51 0
+ %53 = OpCompositeExtract %float %51 1
+ %55 = OpCompositeConstruct %v4float %48 %52 %53 %float_1
+ %56 = OpCompositeExtract %mat3v4float %params 1
+ %57 = OpVectorTimesMatrix %v3float %55 %56
+ OpStore %color %57
+ OpBranch %38
+ %38 = OpLabel
+ %58 = OpLoad %v3float %color
+ %59 = OpCompositeExtract %float %58 0
+ %60 = OpCompositeExtract %float %58 1
+ %61 = OpCompositeExtract %float %58 2
+ %62 = OpCompositeConstruct %v4float %59 %60 %61 %float_1
+ OpReturnValue %62
OpFunctionEnd
-%textureSampleLevel_979816 = OpFunction %void None %73
- %76 = OpLabel
+%textureSampleLevel_979816 = OpFunction %void None %63
+ %66 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
- %78 = OpLoad %11 %arg_0
- %79 = OpLoad %11 %ext_tex_plane_1
- %80 = OpLoad %19 %arg_1
- %81 = OpLoad %ExternalTextureParams %ext_tex_params
- %77 = OpFunctionCall %v4float %textureSampleExternal %78 %79 %80 %51 %81
- OpStore %res %77
+ %68 = OpLoad %11 %arg_0
+ %69 = OpLoad %11 %ext_tex_plane_1
+ %70 = OpLoad %20 %arg_1
+ %72 = OpLoad %ExternalTextureParams %ext_tex_params
+ %67 = OpFunctionCall %v4float %textureSampleExternal %68 %69 %70 %71 %72
+ OpStore %res %67
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %84
- %86 = OpLabel
- %87 = OpFunctionCall %void %textureSampleLevel_979816
+%vertex_main_inner = OpFunction %v4float None %75
+ %77 = OpLabel
+ %78 = OpFunctionCall %void %textureSampleLevel_979816
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %73
- %89 = OpLabel
- %90 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %90
+%vertex_main = OpFunction %void None %63
+ %80 = OpLabel
+ %81 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %81
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %73
- %92 = OpLabel
- %93 = OpFunctionCall %void %textureSampleLevel_979816
+%fragment_main = OpFunction %void None %63
+ %83 = OpLabel
+ %84 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %73
- %95 = OpLabel
- %96 = OpFunctionCall %void %textureSampleLevel_979816
+%compute_main = OpFunction %void None %63
+ %86 = OpLabel
+ %87 = OpFunctionCall %void %textureSampleLevel_979816
OpReturn
OpFunctionEnd
diff --git a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl
index e7f6715..e821392 100644
--- a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl
+++ b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.hlsl
@@ -1,43 +1,39 @@
struct ExternalTextureParams {
uint numPlanes;
- float vr;
- float ug;
- float vg;
- float ub;
+ float3x4 yuvToRgbConversionMatrix;
};
Texture2D<float4> ext_tex_plane_1 : register(t1, space1);
cbuffer cbuffer_ext_tex_params : register(b2, space1) {
- uint4 ext_tex_params[2];
+ uint4 ext_tex_params[4];
};
Texture2D<float4> arg_0 : register(t0, space1);
float4 textureLoadExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, int2 coord, ExternalTextureParams params) {
+ float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
- return plane0.Load(int3(coord, 0));
+ color = plane0.Load(int3(coord, 0)).rgb;
+ } else {
+ color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(coord, 0)).r, plane1.Load(int3(coord, 0)).rg, 1.0f));
}
- const float y = (plane0.Load(int3(coord, 0)).r - 0.0625f);
- const float2 uv = (plane1.Load(int3(coord, 0)).rg - 0.5f);
- const float u = uv.x;
- const float v = uv.y;
- const float r = ((1.164000034f * y) + (params.vr * v));
- const float g = (((1.164000034f * y) - (params.ug * u)) - (params.vg * v));
- const float b = ((1.164000034f * y) + (params.ub * u));
- return float4(r, g, b, 1.0f);
+ return float4(color, 1.0f);
}
float4 textureLoad2d(Texture2D<float4> tint_symbol, Texture2D<float4> ext_tex_plane_1_1, ExternalTextureParams ext_tex_params_1, int2 coords) {
return textureLoadExternal(tint_symbol, ext_tex_plane_1_1, coords, ext_tex_params_1);
}
-ExternalTextureParams tint_symbol_2(uint4 buffer[2], uint offset) {
+float3x4 tint_symbol_4(uint4 buffer[4], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
- const uint scalar_offset_1 = ((offset + 4u)) / 4;
- const uint scalar_offset_2 = ((offset + 8u)) / 4;
- const uint scalar_offset_3 = ((offset + 12u)) / 4;
- const uint scalar_offset_4 = ((offset + 16u)) / 4;
- const ExternalTextureParams tint_symbol_5 = {buffer[scalar_offset / 4][scalar_offset % 4], asfloat(buffer[scalar_offset_1 / 4][scalar_offset_1 % 4]), asfloat(buffer[scalar_offset_2 / 4][scalar_offset_2 % 4]), asfloat(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(buffer[scalar_offset_4 / 4][scalar_offset_4 % 4])};
- return tint_symbol_5;
+ const uint scalar_offset_1 = ((offset + 16u)) / 4;
+ const uint scalar_offset_2 = ((offset + 32u)) / 4;
+ return float3x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4]), asfloat(buffer[scalar_offset_2 / 4]));
+}
+
+ExternalTextureParams tint_symbol_2(uint4 buffer[4], uint offset) {
+ const uint scalar_offset_3 = ((offset + 0u)) / 4;
+ const ExternalTextureParams tint_symbol_6 = {buffer[scalar_offset_3 / 4][scalar_offset_3 % 4], tint_symbol_4(buffer, (offset + 16u))};
+ return tint_symbol_6;
}
void doTextureLoad() {
diff --git a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl
index 4e82e4d..bc167c9 100644
--- a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl
+++ b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.msl
@@ -3,24 +3,18 @@
using namespace metal;
struct ExternalTextureParams {
/* 0x0000 */ uint numPlanes;
- /* 0x0004 */ float vr;
- /* 0x0008 */ float ug;
- /* 0x000c */ float vg;
- /* 0x0010 */ float ub;
+ /* 0x0004 */ int8_t tint_pad[12];
+ /* 0x0010 */ float3x4 yuvToRgbConversionMatrix;
};
float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<float, access::sample> plane1, int2 coord, ExternalTextureParams params) {
+ float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
- return plane0.read(uint2(coord), 0);
+ color = float4(plane0.read(uint2(coord), 0)).rgb;
+ } else {
+ color = (float4(plane0.read(uint2(coord), 0)[0], float4(plane1.read(uint2(coord), 0)).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
- float const y = (plane0.read(uint2(coord), 0)[0] - 0.0625f);
- float2 const uv = (float4(plane1.read(uint2(coord), 0)).rg - 0.5f);
- float const u = uv[0];
- float const v = uv[1];
- float const r = ((1.164000034f * y) + (params.vr * v));
- float const g = (((1.164000034f * y) - (params.ug * u)) - (params.vg * v));
- float const b = ((1.164000034f * y) + (params.ub * u));
- return float4(r, g, b, 1.0f);
+ return float4(color, 1.0f);
}
float4 textureLoad2d(texture2d<float, access::sample> tint_symbol, texture2d<float, access::sample> ext_tex_plane_1_1, ExternalTextureParams ext_tex_params_1, int2 coords) {
diff --git a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm
index cd8297f..9fbc846 100644
--- a/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm
+++ b/test/tint/builtins/textureLoad/texture_external_param.wgsl.expected.spvasm
@@ -1,7 +1,7 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
-; Bound: 99
+; Bound: 89
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
@@ -15,10 +15,7 @@
OpName %ext_tex_plane_1 "ext_tex_plane_1"
OpName %ExternalTextureParams "ExternalTextureParams"
OpMemberName %ExternalTextureParams 0 "numPlanes"
- OpMemberName %ExternalTextureParams 1 "vr"
- OpMemberName %ExternalTextureParams 2 "ug"
- OpMemberName %ExternalTextureParams 3 "vg"
- OpMemberName %ExternalTextureParams 4 "ub"
+ OpMemberName %ExternalTextureParams 1 "yuvToRgbConversionMatrix"
OpName %ext_tex_params "ext_tex_params"
OpName %arg_0 "arg_0"
OpName %textureLoadExternal "textureLoadExternal"
@@ -26,6 +23,7 @@
OpName %plane1 "plane1"
OpName %coord "coord"
OpName %params "params"
+ OpName %color "color"
OpName %textureLoad2d "textureLoad2d"
OpName %texture "texture"
OpName %ext_tex_plane_1_1 "ext_tex_plane_1_1"
@@ -43,10 +41,9 @@
OpDecorate %ext_tex_plane_1 Binding 1
OpDecorate %ExternalTextureParams Block
OpMemberDecorate %ExternalTextureParams 0 Offset 0
- OpMemberDecorate %ExternalTextureParams 1 Offset 4
- OpMemberDecorate %ExternalTextureParams 2 Offset 8
- OpMemberDecorate %ExternalTextureParams 3 Offset 12
- OpMemberDecorate %ExternalTextureParams 4 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 Offset 16
+ OpMemberDecorate %ExternalTextureParams 1 ColMajor
+ OpMemberDecorate %ExternalTextureParams 1 MatrixStride 16
OpDecorate %ext_tex_params NonWritable
OpDecorate %ext_tex_params DescriptorSet 1
OpDecorate %ext_tex_params Binding 2
@@ -64,109 +61,102 @@
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%ext_tex_plane_1 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%uint = OpTypeInt 32 0
-%ExternalTextureParams = OpTypeStruct %uint %float %float %float %float
+%mat3v4float = OpTypeMatrix %v4float 3
+%ExternalTextureParams = OpTypeStruct %uint %mat3v4float
%_ptr_Uniform_ExternalTextureParams = OpTypePointer Uniform %ExternalTextureParams
%ext_tex_params = OpVariable %_ptr_Uniform_ExternalTextureParams Uniform
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
- %17 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
+ %18 = OpTypeFunction %v4float %11 %11 %v2int %ExternalTextureParams
+ %v3float = OpTypeVector %float 3
+%_ptr_Function_v3float = OpTypePointer Function %v3float
+ %30 = OpConstantNull %v3float
%uint_1 = OpConstant %uint 1
%bool = OpTypeBool
%int_0 = OpConstant %int 0
-%float_0_0625 = OpConstant %float 0.0625
%v2float = OpTypeVector %float 2
- %float_0_5 = OpConstant %float 0.5
-%_ptr_Function_v2float = OpTypePointer Function %v2float
- %45 = OpConstantNull %v2float
-%float_1_16400003 = OpConstant %float 1.16400003
%float_1 = OpConstant %float 1
- %67 = OpTypeFunction %v4float %11 %11 %ExternalTextureParams %v2int
+ %57 = OpTypeFunction %v4float %11 %11 %ExternalTextureParams %v2int
%void = OpTypeVoid
- %75 = OpTypeFunction %void
- %83 = OpConstantNull %v2int
+ %65 = OpTypeFunction %void
+ %73 = OpConstantNull %v2int
%_ptr_Function_v4float = OpTypePointer Function %v4float
- %86 = OpTypeFunction %v4float
-%textureLoadExternal = OpFunction %v4float None %17
+ %76 = OpTypeFunction %v4float
+%textureLoadExternal = OpFunction %v4float None %18
%plane0 = OpFunctionParameter %11
%plane1 = OpFunctionParameter %11
%coord = OpFunctionParameter %v2int
%params = OpFunctionParameter %ExternalTextureParams
- %25 = OpLabel
- %43 = OpVariable %_ptr_Function_v2float Function %45
- %26 = OpCompositeExtract %uint %params 0
- %28 = OpIEqual %bool %26 %uint_1
- OpSelectionMerge %30 None
- OpBranchConditional %28 %31 %30
- %31 = OpLabel
- %32 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- OpReturnValue %32
- %30 = OpLabel
- %34 = OpImageFetch %v4float %plane0 %coord Lod %int_0
- %35 = OpCompositeExtract %float %34 0
- %37 = OpFSub %float %35 %float_0_0625
- %38 = OpImageFetch %v4float %plane1 %coord Lod %int_0
- %40 = OpVectorShuffle %v2float %38 %38 0 1
- %46 = OpCompositeConstruct %v2float %float_0_5 %float_0_5
- %42 = OpFSub %v2float %40 %46
- %47 = OpCompositeExtract %float %42 0
- %48 = OpCompositeExtract %float %42 1
- %50 = OpFMul %float %float_1_16400003 %37
- %51 = OpCompositeExtract %float %params 1
- %52 = OpFMul %float %51 %48
- %53 = OpFAdd %float %50 %52
- %54 = OpFMul %float %float_1_16400003 %37
- %55 = OpCompositeExtract %float %params 2
- %56 = OpFMul %float %55 %47
- %57 = OpFSub %float %54 %56
- %58 = OpCompositeExtract %float %params 3
- %59 = OpFMul %float %58 %48
- %60 = OpFSub %float %57 %59
- %61 = OpFMul %float %float_1_16400003 %37
- %62 = OpCompositeExtract %float %params 4
- %63 = OpFMul %float %62 %47
- %64 = OpFAdd %float %61 %63
- %66 = OpCompositeConstruct %v4float %53 %60 %64 %float_1
- OpReturnValue %66
+ %26 = OpLabel
+ %color = OpVariable %_ptr_Function_v3float Function %30
+ %31 = OpCompositeExtract %uint %params 0
+ %33 = OpIEqual %bool %31 %uint_1
+ OpSelectionMerge %35 None
+ OpBranchConditional %33 %36 %37
+ %36 = OpLabel
+ %38 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %40 = OpVectorShuffle %v3float %38 %38 0 1 2
+ OpStore %color %40
+ OpBranch %35
+ %37 = OpLabel
+ %41 = OpImageFetch %v4float %plane0 %coord Lod %int_0
+ %42 = OpCompositeExtract %float %41 0
+ %43 = OpImageFetch %v4float %plane1 %coord Lod %int_0
+ %45 = OpVectorShuffle %v2float %43 %43 0 1
+ %46 = OpCompositeExtract %float %45 0
+ %47 = OpCompositeExtract %float %45 1
+ %49 = OpCompositeConstruct %v4float %42 %46 %47 %float_1
+ %50 = OpCompositeExtract %mat3v4float %params 1
+ %51 = OpVectorTimesMatrix %v3float %49 %50
+ OpStore %color %51
+ OpBranch %35
+ %35 = OpLabel
+ %52 = OpLoad %v3float %color
+ %53 = OpCompositeExtract %float %52 0
+ %54 = OpCompositeExtract %float %52 1
+ %55 = OpCompositeExtract %float %52 2
+ %56 = OpCompositeConstruct %v4float %53 %54 %55 %float_1
+ OpReturnValue %56
OpFunctionEnd
-%textureLoad2d = OpFunction %v4float None %67
+%textureLoad2d = OpFunction %v4float None %57
%texture = OpFunctionParameter %11
%ext_tex_plane_1_1 = OpFunctionParameter %11
%ext_tex_params_1 = OpFunctionParameter %ExternalTextureParams
%coords = OpFunctionParameter %v2int
- %73 = OpLabel
- %74 = OpFunctionCall %v4float %textureLoadExternal %texture %ext_tex_plane_1_1 %coords %ext_tex_params_1
- OpReturnValue %74
+ %63 = OpLabel
+ %64 = OpFunctionCall %v4float %textureLoadExternal %texture %ext_tex_plane_1_1 %coords %ext_tex_params_1
+ OpReturnValue %64
OpFunctionEnd
-%doTextureLoad = OpFunction %void None %75
- %78 = OpLabel
+%doTextureLoad = OpFunction %void None %65
+ %68 = OpLabel
%res = OpVariable %_ptr_Function_v4float Function %5
- %80 = OpLoad %11 %arg_0
- %81 = OpLoad %11 %ext_tex_plane_1
- %82 = OpLoad %ExternalTextureParams %ext_tex_params
- %79 = OpFunctionCall %v4float %textureLoad2d %80 %81 %82 %83
- OpStore %res %79
+ %70 = OpLoad %11 %arg_0
+ %71 = OpLoad %11 %ext_tex_plane_1
+ %72 = OpLoad %ExternalTextureParams %ext_tex_params
+ %69 = OpFunctionCall %v4float %textureLoad2d %70 %71 %72 %73
+ OpStore %res %69
OpReturn
OpFunctionEnd
-%vertex_main_inner = OpFunction %v4float None %86
- %88 = OpLabel
- %89 = OpFunctionCall %void %doTextureLoad
+%vertex_main_inner = OpFunction %v4float None %76
+ %78 = OpLabel
+ %79 = OpFunctionCall %void %doTextureLoad
OpReturnValue %5
OpFunctionEnd
-%vertex_main = OpFunction %void None %75
- %91 = OpLabel
- %92 = OpFunctionCall %v4float %vertex_main_inner
- OpStore %value %92
+%vertex_main = OpFunction %void None %65
+ %81 = OpLabel
+ %82 = OpFunctionCall %v4float %vertex_main_inner
+ OpStore %value %82
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
-%fragment_main = OpFunction %void None %75
- %94 = OpLabel
- %95 = OpFunctionCall %void %doTextureLoad
+%fragment_main = OpFunction %void None %65
+ %84 = OpLabel
+ %85 = OpFunctionCall %void %doTextureLoad
OpReturn
OpFunctionEnd
-%compute_main = OpFunction %void None %75
- %97 = OpLabel
- %98 = OpFunctionCall %void %doTextureLoad
+%compute_main = OpFunction %void None %65
+ %87 = OpLabel
+ %88 = OpFunctionCall %void %doTextureLoad
OpReturn
OpFunctionEnd