blob: bdec76ec1f2c39e68be3ec9947669f04d861b997 [file]
// flags: --hlsl-shader-model 6.2
enable f16;
@compute @workgroup_size(1)
fn f() {
let a = vec3<f16>(1.h, 2.h, 3.h);
let b = vec3<f16>(4.h, 5.h, 6.h);
let r : vec3<f16> = a / b;
}