commit | 6efd2c31f351158c6d1d13ec833b66e946262d1c | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Wed Oct 18 17:47:23 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 18 17:47:23 2023 +0000 |
tree | 62932562f1cf0fad3e297bdbcff0bfed43f47a30 | |
parent | b12fce33143de124c097ccd81c89db1c30074215 [diff] |
d3d: fix typos in AppendBackendMessage() format string Bug: 1489643 Change-Id: Ieb4c17207632c8f5d0629df87e716e4a779463c0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/156920 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.