blob: 2f26619786d58176a57f7b206b55c98f3f400481 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
ivec4 inner;
} v;
layout(binding = 0, r32i) uniform highp iimage2DArray arg_0;
ivec4 textureLoad_ba023a() {
ivec2 v_1 = ivec2(ivec2(1));
ivec4 res = imageLoad(arg_0, ivec3(v_1, int(1)));
return res;
}
void main() {
v.inner = textureLoad_ba023a();
}
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
ivec4 inner;
} v;
layout(binding = 0, r32i) uniform highp iimage2DArray arg_0;
ivec4 textureLoad_ba023a() {
ivec2 v_1 = ivec2(ivec2(1));
ivec4 res = imageLoad(arg_0, ivec3(v_1, int(1)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_ba023a();
}