blob: 84a4e4824fcce6080f1d3ad56bf08efdb2035c61 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
uniform highp sampler2D arg_0_arg_1;
vec4 textureSample_6e64fb() {
vec4 res = texture(arg_0_arg_1, vec2(1.0f, 0.5f));
return res;
}
void main() {
v.inner = textureSample_6e64fb();
}