| float tint_radians(float param_0) { |
| return param_0 * 0.01745329251994329547; |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| |
| float radians_6b0ff2() { |
| float arg_0 = 1.0f; |
| float res = tint_radians(arg_0); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(radians_6b0ff2())); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(radians_6b0ff2())); |
| return; |
| } |
| |
| struct VertexOutput { |
| float4 pos; |
| float prevent_dce; |
| }; |
| struct tint_symbol_1 { |
| nointerpolation float prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| }; |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = radians_6b0ff2(); |
| return tint_symbol; |
| } |
| |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |
| return wrapper_result; |
| } |