blob: bd24dac4013fb650ad40d789f9ebb394791a65d9 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r8) uniform highp image2D arg_0;
vec4 textureLoad_35a5e2() {
int arg_1 = 1;
vec4 res = imageLoad(arg_0, ivec2(ivec2(arg_1, 0)));
return res;
}
void main() {
v.inner = textureLoad_35a5e2();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r8) uniform highp image2D arg_0;
vec4 textureLoad_35a5e2() {
int arg_1 = 1;
vec4 res = imageLoad(arg_0, ivec2(ivec2(arg_1, 0)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_35a5e2();
}