blob: 3e3921b6e32d0089a6e5c0e5e5f80325327f2e36 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r32f) uniform highp image2D arg_0;
vec4 textureLoad_3bbc2b() {
int arg_1 = 1;
vec4 res = imageLoad(arg_0, ivec2(ivec2(arg_1, 0)));
return res;
}
void main() {
v.inner = textureLoad_3bbc2b();
}
#version 310 es
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r32f) uniform highp image2D arg_0;
vec4 textureLoad_3bbc2b() {
int arg_1 = 1;
vec4 res = imageLoad(arg_0, ivec2(ivec2(arg_1, 0)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_3bbc2b();
}