blob: c7796c57fd045c8b79cf1772db3f11938377fcd4 [file] [log] [blame]
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 1
; Bound: 37
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpMemberName %prevent_dce_block 0 "inner"
OpName %prevent_dce_block "prevent_dce_block"
OpName %arg_0 "arg_0"
OpName %textureLoad_5c69f8 "textureLoad_5c69f8"
OpName %arg_1 "arg_1"
OpName %res "res"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpMemberDecorate %prevent_dce_block 0 Offset 0
OpDecorate %prevent_dce_block Block
OpDecorate %1 DescriptorSet 0
OpDecorate %1 Binding 0
OpDecorate %1 Coherent
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
OpDecorate %arg_0 Coherent
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%prevent_dce_block = OpTypeStruct %v4float
%_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block
%1 = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer
%8 = OpTypeImage %float 3D 0 0 0 2 Rgba8
%_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8
%arg_0 = OpVariable %_ptr_UniformConstant_8 UniformConstant
%10 = OpTypeFunction %v4float
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
%uint_1 = OpConstant %uint 1
%16 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
%_ptr_Function_v4float = OpTypePointer Function %v4float
%void = OpTypeVoid
%27 = OpTypeFunction %void
%_ptr_StorageBuffer_v4float = OpTypePointer StorageBuffer %v4float
%uint_0 = OpConstant %uint 0
%textureLoad_5c69f8 = OpFunction %v4float None %10
%11 = OpLabel
%arg_1 = OpVariable %_ptr_Function_v3uint Function
%res = OpVariable %_ptr_Function_v4float Function
OpStore %arg_1 %16
%18 = OpLoad %8 %arg_0 None
%19 = OpLoad %v3uint %arg_1 None
%20 = OpImageRead %v4float %18 %19 None
%21 = OpVectorShuffle %v4float %20 %20 2 1 0 3
OpStore %res %21
%24 = OpLoad %v4float %res None
OpReturnValue %24
OpFunctionEnd
%fragment_main = OpFunction %void None %27
%28 = OpLabel
%29 = OpFunctionCall %v4float %textureLoad_5c69f8
%30 = OpAccessChain %_ptr_StorageBuffer_v4float %1 %uint_0
OpStore %30 %29 None
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %27
%34 = OpLabel
%35 = OpFunctionCall %v4float %textureLoad_5c69f8
%36 = OpAccessChain %_ptr_StorageBuffer_v4float %1 %uint_0
OpStore %36 %35 None
OpReturn
OpFunctionEnd