blob: d98f80a0c3d76507ad87a326dcfe43237c5b4455 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
uniform highp sampler2D arg_0_arg_1;
vec4 textureSample_6e64fb() {
float arg_2 = 1.0f;
vec4 res = texture(arg_0_arg_1, vec2(arg_2, 0.5f));
return res;
}
void main() {
v.inner = textureSample_6e64fb();
}