#version 310 es | |
layout(binding = 0, std430) | |
buffer i_block_1_ssbo { | |
uint inner; | |
} v; | |
void tint_symbol() { | |
{ | |
v.inner = (v.inner - 1u); | |
while(true) { | |
if ((v.inner < 10u)) { | |
} else { | |
break; | |
} | |
{ | |
} | |
continue; | |
} | |
} | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
} |