| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/opengl/QueueGL.h" |
| |
| #include "dawn_native/opengl/CommandBufferGL.h" |
| #include "dawn_native/opengl/DeviceGL.h" |
| #include "dawn_platform/DawnPlatform.h" |
| #include "dawn_platform/tracing/TraceEvent.h" |
| |
| namespace dawn_native { namespace opengl { |
| |
| Queue::Queue(Device* device) : QueueBase(device) { |
| } |
| |
| MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { |
| Device* device = ToBackend(GetDevice()); |
| |
| TRACE_EVENT_BEGIN0(GetDevice()->GetPlatform(), Recording, "CommandBufferGL::Execute"); |
| for (uint32_t i = 0; i < commandCount; ++i) { |
| ToBackend(commands[i])->Execute(); |
| } |
| TRACE_EVENT_END0(GetDevice()->GetPlatform(), Recording, "CommandBufferGL::Execute"); |
| |
| device->SubmitFenceSync(); |
| return {}; |
| } |
| |
| }} // namespace dawn_native::opengl |