commit | 51edb2b2d0ede5603432bc6b7f41f6ebc46370a9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Apr 12 17:41:23 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Apr 12 17:41:23 2021 +0000 |
tree | a2722e11c37ff6ade426c7172cbde4470b947d55 | |
parent | faea7f78414e21abe84cc072409f358d02a47ee6 [diff] |
Reenable D3D12 tests that use workgroup storage Now fixed. Fixed: tint:688 Change-Id: Ic1fcd487e5fc242dc150e9db1a163c2af07c6f09 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46449 Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.