blob: 3b5c6f43ff9c64851272e91d74835d208687af6b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void dpdxFine_9631de(device float2* const tint_symbol) {
float2 res = dfdx(float2(1.0f));
*(tint_symbol) = res;
}
fragment void fragment_main(device float2* tint_symbol_1 [[buffer(0)]]) {
dpdxFine_9631de(tint_symbol_1);
return;
}