blob: 94f43672e1bf0184b5fa7fc979f852be1c93ef73 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void dpdyFine_df33aa(device float2* const tint_symbol) {
float2 res = dfdy(float2(1.0f));
*(tint_symbol) = res;
}
fragment void fragment_main(device float2* tint_symbol_1 [[buffer(0)]]) {
dpdyFine_df33aa(tint_symbol_1);
return;
}