blob: 3c2bf35b31abfd5d46f461a4fa91088c7f429a45 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void fwidthFine_68f4ef(device float4* const tint_symbol) {
float4 res = fwidth(float4(1.0f));
*(tint_symbol) = res;
}
fragment void fragment_main(device float4* tint_symbol_1 [[buffer(0)]]) {
fwidthFine_68f4ef(tint_symbol_1);
return;
}