blob: a7a90310c2a764b52ab245d383d5a9cf554c777c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
fn textureLoad_b6ba5d() {
var res : f32 = textureLoad(arg_0, vec2<u32>(1u), 1i, 1i);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : f32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_b6ba5d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_b6ba5d();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_b6ba5d();
}