blob: ce2df9fb021f3063acceedeb5c79ec1bf023fe4c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<bgra8unorm, write>;
fn textureNumLayers_1f858a() {
var res : u32 = textureNumLayers(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_1f858a();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLayers_1f858a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLayers_1f858a();
}