blob: b6613a39f0a943a164b4299a15eca634cbaf83ee [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBaseClampToEdge_9ca02c() {
var res : vec4<f32> = textureSampleBaseClampToEdge(arg_0, arg_1, vec2<f32>(1.0f));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleBaseClampToEdge_9ca02c();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleBaseClampToEdge_9ca02c();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleBaseClampToEdge_9ca02c();
}