blob: 4cd3e43bcb1290d6e2cf79e802b308c6618f1e2c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void fwidthFine_68f4ef(device float4* const tint_symbol) {
float4 arg_0 = float4(1.0f);
float4 res = fwidth(arg_0);
*(tint_symbol) = res;
}
fragment void fragment_main(device float4* tint_symbol_1 [[buffer(0)]]) {
fwidthFine_68f4ef(tint_symbol_1);
return;
}