blob: 710ccc2a5d497ddc64b2dac0f00091d63ac86a9c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
uint tint_insert_bits(uint v, uint n, uint offset, uint count) {
uint const s = min(offset, 32u);
uint const e = min(32u, (s + count));
return insert_bits(v, n, s, (e - s));
}
void insertBits_e3e3a2(device uint* const tint_symbol_1) {
uint arg_0 = 1u;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint arg_3 = 1u;
uint res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
*(tint_symbol_1) = res;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(device uint* const tint_symbol_2) {
insertBits_e3e3a2(tint_symbol_2);
return float4(0.0f);
}
vertex tint_symbol vertex_main(device uint* tint_symbol_3 [[buffer(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(device uint* tint_symbol_4 [[buffer(0)]]) {
insertBits_e3e3a2(tint_symbol_4);
return;
}
kernel void compute_main(device uint* tint_symbol_5 [[buffer(0)]]) {
insertBits_e3e3a2(tint_symbol_5);
return;
}