blob: 640757f758c39167c5706b9ec8f42cf4ab96d7f3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
fn textureLoad_019da0() {
var arg_1 = vec3<i32>(1i);
var arg_2 = 1u;
var res : vec4<f32> = textureLoad(arg_0, arg_1, arg_2);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_019da0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_019da0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_019da0();
}