blob: e30e79c71b7ef0349b547857514d8f0b79ef8c3f [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
fn textureNumLevels_24b2c6() {
var res : u32 = textureNumLevels(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLevels_24b2c6();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLevels_24b2c6();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLevels_24b2c6();
}