blob: 2fa8789258863926c9734bd21a115d8f45ccdcc2 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_0b0a1b() {
var arg_2 = vec2<f32>(1.0f);
var arg_3 = 1.0f;
const arg_4 = vec2<i32>(1i);
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, arg_2, arg_3, arg_4);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_0b0a1b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureSampleLevel_0b0a1b();
}
@compute @workgroup_size(1)
fn compute_main() {
textureSampleLevel_0b0a1b();
}