blob: bd86fb2357447c50a53c79f559fb5c3e1cdbd436 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0, space2);
void prevent_dce_store(uint offset, matrix<float16_t, 4, 4> value) {
prevent_dce.Store<vector<float16_t, 4> >((offset + 0u), value[0u]);
prevent_dce.Store<vector<float16_t, 4> >((offset + 8u), value[1u]);
prevent_dce.Store<vector<float16_t, 4> >((offset + 16u), value[2u]);
prevent_dce.Store<vector<float16_t, 4> >((offset + 24u), value[3u]);
}
void transpose_844869() {
matrix<float16_t, 4, 4> arg_0 = matrix<float16_t, 4, 4>((float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx);
matrix<float16_t, 4, 4> res = transpose(arg_0);
prevent_dce_store(0u, res);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
transpose_844869();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
transpose_844869();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
transpose_844869();
return;
}