#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
struct S { | |
int a; | |
}; | |
layout(binding = 0, std430) buffer v_block_ssbo { | |
S inner; | |
} v; | |
int tint_div(int lhs, int rhs) { | |
return (lhs / (bool(uint((rhs == 0)) | uint(bool(uint((lhs == (-2147483647 - 1))) & uint((rhs == -1))))) ? 1 : rhs)); | |
} | |
void foo() { | |
v.inner.a = tint_div(v.inner.a, 2); | |
} | |